package ipc import ( "context" "encoding/json" "errors" "net" "net/http" ) var ErrPingFail = errors.New("ping failed") type Client struct { httpC http.Client } // Connect attempts to connect to the IPC socket as client. func Connect() (*Client, error) { client := &Client{httpC: http.Client{ Transport: &http.Transport{ DialContext: func(_ context.Context, _, _ string) (net.Conn, error) { return Dial() }, }, }} if err := client.Ping(); err != nil { return nil, err } return client, nil } func (c *Client) Ping() error { if _, err := c.sendRequest(PingPath); err != nil { return ErrPingFail } return nil } func (c *Client) Play() error { _, err := c.sendRequest(PlayPath) return err } func (c *Client) Pause() error { _, err := c.sendRequest(PausePath) return err } func (c *Client) PlayAlbum(id string, firstTrack int, shuffle bool) error { _, err := c.sendRequest(BuildPlayAlbumPath(id, firstTrack, shuffle)) return err } func (c *Client) PlayPlaylist(id string, firstTrack int, shuffle bool) error { _, err := c.sendRequest(BuildPlayPlaylistPath(id, firstTrack, shuffle)) return err } func (c *Client) SearchAlbum(search string) (string, error) { return c.sendRequest(BuildSearchAlbumPath(search)) } func (c *Client) SearchPlaylist(search string) (string, error) { return c.sendRequest(BuildSearchPlaylistPath(search)) } func (c *Client) SearchTrack(search string) (string, error) { return c.sendRequest(BuildSearchTrackPath(search)) } func (c *Client) PlayTrack(id string) error { _, err := c.sendRequest(BuildPlayTrackPath(id)) return err } func (c *Client) PlayPause() error { _, err := c.sendRequest(PlayPausePath) return err } func (c *Client) Stop() error { _, err := c.sendRequest(StopPath) return err } func (c *Client) PauseAfterCurrent() error { _, err := c.sendRequest(PauseAfterCurrentPath) return err } func (c *Client) SeekNext() error { _, err := c.sendRequest(NextPath) return err } func (c *Client) SeekBackOrPrevious() error { _, err := c.sendRequest(PreviousPath) return err } func (c *Client) SeekSeconds(secs float64) error { _, err := c.sendRequest(SeekToSecondsPath(secs)) return err } func (c *Client) SeekBySeconds(secs float64) error { _, err := c.sendRequest(SeekBySecondsPath(secs)) return err } func (c *Client) SetVolume(vol int) error { _, err := c.sendRequest(SetVolumePath(vol)) return err } func (c *Client) AdjustVolumePct(pct float64) error { _, err := c.sendRequest(AdjustVolumePctPath(pct)) return err } func (c *Client) RateCurrentTrack(rating int) error { _, err := c.sendRequest(BuildRateCurrentTrackPath(rating)) return err } func (c *Client) Show() error { _, err := c.sendRequest(ShowPath) return err } func (c *Client) ReloadTheme() error { _, err := c.sendRequest(ReloadThemePath) return err } func (c *Client) Quit() error { _, err := c.sendRequest(QuitPath) return err } func (c *Client) sendRequest(path string) (string, error) { resp, err := c.httpC.Get("http://supersonic/" + path) if err != nil { return "", err } defer resp.Body.Close() var r Response json.NewDecoder(resp.Body).Decode(&r) if resp.StatusCode != http.StatusOK { return "", errors.New(r.Error) } return string(r.Data), nil }