package controller import ( "image" "log" "strconv" "supersonic/backend" "supersonic/player" "supersonic/ui/dialogs" "supersonic/ui/util" "supersonic/ui/widgets" "sync" "time" "fyne.io/fyne/v2" "fyne.io/fyne/v2/canvas" "fyne.io/fyne/v2/dialog" "fyne.io/fyne/v2/layout" "fyne.io/fyne/v2/widget" "github.com/dweymouth/go-subsonic/subsonic" ) type NavigationHandler func(Route) type ReloadFunc func() type CurPageFunc func() Route type Controller struct { AppVersion string MainWindow fyne.Window App *backend.App NavHandler NavigationHandler CurPageFunc CurPageFunc ReloadFunc ReloadFunc escapablePopUp *widget.PopUp haveModal bool runOnModalClosed func() } func (m *Controller) NavigateTo(route Route) { m.NavHandler(route) } func (m *Controller) ClosePopUpOnEscape(pop *widget.PopUp) { m.escapablePopUp = pop } func (m *Controller) CloseEscapablePopUp() { if m.escapablePopUp != nil { m.escapablePopUp.Hide() m.escapablePopUp = nil m.doModalClosed() } } // If there is currently no modal popup managed by the Controller visible, // then run f (which should create and show a modal dialog) immediately. // else run f when the current modal dialog workflow has ended. func (m *Controller) QueueShowModalFunc(f func()) { if m.haveModal { m.runOnModalClosed = f } else { f() } } func (m *Controller) ShowPopUpImage(img image.Image) { im := canvas.NewImageFromImage(img) im.FillMode = canvas.ImageFillContain pop := widget.NewPopUp(im, m.MainWindow.Canvas()) s := m.MainWindow.Canvas().Size() var popS fyne.Size if asp := util.ImageAspect(img); s.Width/s.Height > asp { // window height is limiting factor h := s.Height * 0.8 popS = fyne.NewSize(h*asp, h) } else { w := s.Width * 0.8 popS = fyne.NewSize(w, w*(1/asp)) } m.ClosePopUpOnEscape(pop) pop.Resize(popS) pop.ShowAtPosition(fyne.NewPos( (s.Width-popS.Width)/2, (s.Height-popS.Height)/2, )) } func (m *Controller) ConnectTracklistActions(tracklist *widgets.Tracklist) { tracklist.OnAddToPlaylist = m.DoAddTracksToPlaylistWorkflow tracklist.OnAddToQueue = func(tracks []*subsonic.Child) { m.App.PlaybackManager.LoadTracks(tracks, true, false) } tracklist.OnPlayTrackAt = func(idx int) { m.App.PlaybackManager.LoadTracks(tracklist.Tracks, false, false) m.App.PlaybackManager.PlayTrackAt(idx) } tracklist.OnPlaySelection = func(tracks []*subsonic.Child) { m.App.PlaybackManager.LoadTracks(tracks, false, false) m.App.PlaybackManager.PlayFromBeginning() } tracklist.OnSetFavorite = func(trackIDs []string, fav bool) { s := m.App.ServerManager.Server if fav { go s.Star(subsonic.StarParameters{SongIDs: trackIDs}) } else { go s.Unstar(subsonic.StarParameters{SongIDs: trackIDs}) } for _, id := range trackIDs { m.App.PlaybackManager.OnTrackFavoriteStatusChanged(id, fav) } } tracklist.OnSetRating = func(trackIDs []string, rating int) { go func() { // Subsonic doesn't allow bulk setting ratings. // To not overwhelm the server with requests, set rating for // only 5 tracks at a time concurrently for i := 0; i < len(trackIDs); i += 5 { var wg sync.WaitGroup for j := i; j < i+5 && j < len(trackIDs); j++ { wg.Add(1) go func(idx int) { m.App.ServerManager.Server.SetRating(trackIDs[idx], rating) wg.Done() }(j) } wg.Wait() } }() for _, id := range trackIDs { m.App.PlaybackManager.OnTrackRatingChanged(id, rating) } } tracklist.OnShowAlbumPage = func(albumID string) { m.NavigateTo(AlbumRoute(albumID)) } tracklist.OnShowArtistPage = func(artistID string) { m.NavigateTo(ArtistRoute(artistID)) } tracklist.OnColumnVisibilityMenuShown = func(pop *widget.PopUp) { m.ClosePopUpOnEscape(pop) } } func (m *Controller) PromptForFirstServer() { d := dialogs.NewAddEditServerDialog("Connect to Server", nil) pop := widget.NewModalPopUp(d, m.MainWindow.Canvas()) d.OnSubmit = func() { d.DisableSubmit() go func() { if m.testConnectionAndUpdateDialogText(d) { // connection is good pop.Hide() m.doModalClosed() conn := backend.ServerConnection{ Hostname: d.Host, AltHostname: d.AltHost, Username: d.Username, LegacyAuth: d.LegacyAuth, } server := m.App.Config.AddServer(d.Nickname, conn) if err := m.App.ServerManager.SetServerPassword(server, d.Password); err != nil { log.Printf("error setting keyring credentials: %v", err) // TODO: handle? } m.DoConnectToServerWorkflow(server) } d.EnableSubmit() }() } m.haveModal = true pop.Show() } // Show dialog to prompt for playlist. // Depending on the results of that dialog, potentially create a new playlist // Add tracks to the user-specified playlist func (m *Controller) DoAddTracksToPlaylistWorkflow(trackIDs []string) { pls, err := m.App.LibraryManager.GetUserOwnedPlaylists() if err != nil { // TODO: surface this error to user log.Printf("error getting user-owned playlists: %s", err.Error()) return } plNames := make([]string, 0, len(pls)) for _, pl := range pls { plNames = append(plNames, pl.Name) } dlg := dialogs.NewAddToPlaylistDialog("Add to Playlist", plNames) pop := widget.NewModalPopUp(dlg, m.MainWindow.Canvas()) m.ClosePopUpOnEscape(pop) dlg.OnCanceled = pop.Hide dlg.OnSubmit = func(playlistChoice int, newPlaylistName string) { pop.Hide() m.doModalClosed() if playlistChoice < 0 { m.App.ServerManager.Server.CreatePlaylistWithTracks( trackIDs, map[string]string{"name": newPlaylistName}) } else { m.App.ServerManager.Server.UpdatePlaylistTracks( pls[playlistChoice].ID, trackIDs, nil /*tracksToRemove*/) } } m.haveModal = true pop.Show() } func (m *Controller) DoEditPlaylistWorkflow(playlist *subsonic.Playlist) { dlg := dialogs.NewEditPlaylistDialog(playlist) pop := widget.NewModalPopUp(dlg, m.MainWindow.Canvas()) m.ClosePopUpOnEscape(pop) dlg.OnCanceled = func() { pop.Hide() m.doModalClosed() } dlg.OnDeletePlaylist = func() { pop.Hide() dialog.ShowCustomConfirm("Confirm Delete Playlist", "OK", "Cancel", layout.NewSpacer(), /*custom content*/ func(ok bool) { if !ok { pop.Show() } else { m.doModalClosed() go func() { if err := m.App.ServerManager.Server.DeletePlaylist(playlist.ID); err != nil { log.Printf("error deleting playlist: %s", err.Error()) } else if rte := m.CurPageFunc(); rte.Page == Playlist && rte.Arg == playlist.ID { // navigate to playlists page if user is still on the page of the deleted playlist m.NavigateTo(PlaylistsRoute()) } }() } }, m.MainWindow) } dlg.OnUpdateMetadata = func() { pop.Hide() m.doModalClosed() go func() { err := m.App.ServerManager.Server.UpdatePlaylist(playlist.ID, map[string]string{ "name": dlg.Name, "comment": dlg.Description, "public": strconv.FormatBool(dlg.IsPublic), }) if err != nil { log.Printf("error updating playlist: %s", err.Error()) } else if rte := m.CurPageFunc(); rte.Page == Playlist && rte.Arg == playlist.ID { // if user is on playlist page, reload to get the updates m.ReloadFunc() } }() } m.haveModal = true pop.Show() } func (c *Controller) DoConnectToServerWorkflow(server *backend.ServerConfig) { pass, err := c.App.ServerManager.GetServerPassword(server) if err != nil { log.Printf("error getting password from keyring: %v", err) c.PromptForLoginAndConnect() } else { if err := c.tryConnectToServer(server, pass); err != nil { dlg := dialog.NewError(err, c.MainWindow) dlg.SetOnClosed(func() { c.PromptForLoginAndConnect() }) c.haveModal = true dlg.Show() } } } func (m *Controller) PromptForLoginAndConnect() { // TODO: this will need to be rewritten a bit when we support multi servers // need to make sure the intended server is first in the list passed to NewLoginDialog d := dialogs.NewLoginDialog(m.App.Config.Servers) pop := widget.NewModalPopUp(d, m.MainWindow.Canvas()) d.OnSubmit = func(server *backend.ServerConfig, password string) { d.DisableSubmit() d.SetInfoText("Testing connection...") go func() { err := m.App.ServerManager.TestConnectionAndAuth(server.ServerConnection, password, 5*time.Second) if err == backend.ErrUnreachable { d.SetErrorText("Server unreachable") } else if err != nil { d.SetErrorText("Authentication failed") } else { pop.Hide() m.trySetPasswordAndConnectToServer(server, password) m.doModalClosed() } d.EnableSubmit() }() } d.OnEditServer = func(server *backend.ServerConfig) { pop.Hide() editD := dialogs.NewAddEditServerDialog("Edit server", server) editPop := widget.NewModalPopUp(editD, m.MainWindow.Canvas()) editD.OnSubmit = func() { d.DisableSubmit() go func() { if m.testConnectionAndUpdateDialogText(editD) { // connection is good editPop.Hide() server.Hostname = editD.Host server.AltHostname = editD.AltHost server.Nickname = editD.Nickname server.Username = editD.Username server.LegacyAuth = editD.LegacyAuth m.trySetPasswordAndConnectToServer(server, editD.Password) m.doModalClosed() } d.EnableSubmit() }() } editPop.Show() } m.haveModal = true pop.Show() } func (c *Controller) ShowAboutDialog() { dlg := dialogs.NewAboutDialog(c.AppVersion) pop := widget.NewModalPopUp(dlg, c.MainWindow.Canvas()) dlg.OnDismiss = func() { pop.Hide() c.doModalClosed() } c.ClosePopUpOnEscape(pop) c.haveModal = true pop.Show() } func (c *Controller) ShowSettingsDialog() { devs, err := c.App.Player.ListAudioDevices() if err != nil { log.Printf("error listing audio devices: %v", err) devs = []player.AudioDevice{{Name: "auto", Description: "Autoselect device"}} } dlg := dialogs.NewSettingsDialog(c.App.Config, devs, c.MainWindow) dlg.OnReplayGainSettingsChanged = func() { c.App.PlaybackManager.SetReplayGainOptions(c.App.Config.ReplayGain) } dlg.OnAudioExclusiveSettingChanged = func() { c.App.Player.SetAudioExclusive(c.App.Config.LocalPlayback.AudioExclusive) } dlg.OnAudioDeviceSettingChanged = func() { c.App.Player.SetAudioDevice(c.App.Config.LocalPlayback.AudioDeviceName) } pop := widget.NewModalPopUp(dlg, c.MainWindow.Canvas()) dlg.OnDismiss = func() { pop.Hide() c.doModalClosed() } c.ClosePopUpOnEscape(pop) c.haveModal = true pop.Show() } func (c *Controller) trySetPasswordAndConnectToServer(server *backend.ServerConfig, password string) error { if err := c.App.ServerManager.SetServerPassword(server, password); err != nil { log.Printf("error setting keyring credentials: %v", err) // TODO: how best to handle this unexpected codepath // fall back to prompting for password on each run of the app? return err } return c.tryConnectToServer(server, password) } func (c *Controller) tryConnectToServer(server *backend.ServerConfig, password string) error { if err := c.App.ServerManager.TestConnectionAndAuth(server.ServerConnection, password, 10*time.Second); err != nil { return err } if err := c.App.ServerManager.ConnectToServer(server, password); err != nil { log.Printf("error connecting to server: %v", err) return err } return nil } func (c *Controller) testConnectionAndUpdateDialogText(dlg *dialogs.AddEditServerDialog) bool { dlg.SetInfoText("Testing connection...") conn := backend.ServerConnection{ Hostname: dlg.Host, AltHostname: dlg.AltHost, Username: dlg.Username, LegacyAuth: dlg.LegacyAuth, } err := c.App.ServerManager.TestConnectionAndAuth(conn, dlg.Password, 5*time.Second) if err == backend.ErrUnreachable { dlg.SetErrorText("Could not reach server (wrong hostname?)") return false } else if err != nil { dlg.SetErrorText("Authentication failed (wrong username/password)") return false } return true } func (c *Controller) doModalClosed() { c.haveModal = false if c.runOnModalClosed != nil { c.runOnModalClosed() c.runOnModalClosed = nil } }