Files
2026-07-29 04:35:25 -05:00

249 lines
7.6 KiB
Go

package controller
import (
"context"
"fmt"
"log"
"time"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/lang"
"fyne.io/fyne/v2/widget"
"github.com/dweymouth/supersonic/backend"
"github.com/dweymouth/supersonic/ui/dialogs"
)
func (m *Controller) PromptForFirstServer() {
d := dialogs.NewAddEditServerDialog(lang.L("Connect to Server"), false, nil, m.MainWindow.Canvas().Focus)
pop := widget.NewModalPopUp(d, m.MainWindow.Canvas())
d.OnSubmit = func() {
d.DisableSubmit()
go func() {
if m.testConnectionAndUpdateDialogText(d) {
// connection is good
fyne.Do(func() {
pop.Hide()
m.doModalClosed()
})
conn := backend.ServerConnection{
ServerType: d.ServerType,
Hostname: d.Host,
AltHostname: d.AltHost,
Username: d.Username,
LegacyAuth: d.LegacyAuth,
SkipSSLVerify: d.SkipSSLVerify,
}
server := m.App.ServerManager.AddServer(d.Nickname, conn)
server.EnablePodcasts = d.EnablePodcasts
if err := m.trySetPasswordAndConnectToServer(server, d.Password); err != nil {
log.Printf("error connecting to server: %s", err.Error())
}
} else {
fyne.Do(d.EnableSubmit)
}
}()
}
m.haveModal = true
pop.Show()
}
// DoConnectToServerWorkflow does the workflow for connecting to the last active server on startup
func (c *Controller) DoConnectToServerWorkflow(server *backend.ServerConfig) {
// GetServerPassword may block on keyring unlock (showing a system dialog),
// so run it in a goroutine to avoid freezing the Fyne event loop.
go func() {
pass, err := c.App.ServerManager.GetServerPassword(server.ID)
if err != nil {
log.Printf("error getting password from keyring: %v", err)
fyne.Do(c.PromptForLoginAndConnect)
return
}
// Password retrieved; show the dialog and connect from the Fyne thread
fyne.Do(func() {
c.doConnectWithPassword(server, pass)
})
}()
}
func (c *Controller) doConnectWithPassword(server *backend.ServerConfig, pass string) {
go func() {
if err := c.tryConnectToServer(context.Background(), server, pass); err != nil {
fyne.Do(func() {
dlg := dialog.NewError(err, c.MainWindow)
dlg.SetOnClosed(func() {
c.PromptForLoginAndConnect()
})
c.haveModal = true
dlg.Show()
})
}
}()
}
func (m *Controller) PromptForLoginAndConnect() {
d := dialogs.NewLoginDialog(m.App.Config.Servers, m.App.ServerManager.GetServerPassword)
pop := widget.NewModalPopUp(d, m.MainWindow.Canvas())
d.OnSubmit = func(server *backend.ServerConfig, password string) {
d.DisableSubmit()
d.SetInfoText(lang.L("Testing connection") + "...")
go func() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
err := m.App.ServerManager.TestConnectionAndAuth(ctx, server.ServerConnection, password)
fyne.Do(func() {
if err == backend.ErrUnreachable {
d.SetErrorText(lang.L("Server unreachable"))
} else if err != nil {
d.SetErrorText(lang.L("Authentication failed"))
} else {
pop.Hide()
m.trySetPasswordAndConnectToServer(server, password)
m.doModalClosed()
}
d.EnableSubmit()
})
}()
}
d.OnEditServer = func(server *backend.ServerConfig) {
pop.Hide()
editD := dialogs.NewAddEditServerDialog(lang.L("Edit server"), true, server, m.MainWindow.Canvas().Focus)
editPop := widget.NewModalPopUp(editD, m.MainWindow.Canvas())
editD.OnSubmit = func() {
d.DisableSubmit()
go func() {
success := m.testConnectionAndUpdateDialogText(editD)
fyne.Do(func() {
if success {
// connection is good
editPop.Hide()
server.Hostname = editD.Host
server.AltHostname = editD.AltHost
server.Nickname = editD.Nickname
server.Username = editD.Username
server.LegacyAuth = editD.LegacyAuth
server.SkipSSLVerify = editD.SkipSSLVerify
server.EnablePodcasts = editD.EnablePodcasts
m.trySetPasswordAndConnectToServer(server, editD.Password)
m.doModalClosed()
}
d.EnableSubmit()
})
}()
}
editD.OnCancel = func() {
editPop.Hide()
pop.Show()
}
editPop.Show()
}
d.OnNewServer = func() {
pop.Hide()
newD := dialogs.NewAddEditServerDialog(lang.L("Add Server"), true, nil, m.MainWindow.Canvas().Focus)
newPop := widget.NewModalPopUp(newD, m.MainWindow.Canvas())
newD.OnSubmit = func() {
d.DisableSubmit()
go func() {
success := m.testConnectionAndUpdateDialogText(newD)
fyne.Do(func() {
if success {
// connection is good
newPop.Hide()
conn := backend.ServerConnection{
ServerType: newD.ServerType,
Hostname: newD.Host,
AltHostname: newD.AltHost,
Username: newD.Username,
LegacyAuth: newD.LegacyAuth,
SkipSSLVerify: newD.SkipSSLVerify,
}
server := m.App.ServerManager.AddServer(newD.Nickname, conn)
server.EnablePodcasts = newD.EnablePodcasts
m.trySetPasswordAndConnectToServer(server, newD.Password)
m.doModalClosed()
}
d.EnableSubmit()
})
}()
}
newD.OnCancel = func() {
newPop.Hide()
pop.Show()
}
newPop.Show()
}
d.OnDeleteServer = func(server *backend.ServerConfig) {
pop.Hide()
dialog.ShowConfirm(lang.L("Confirm Delete Server"),
fmt.Sprintf(lang.L("Are you sure you want to delete the server")+" %q?", server.Nickname),
func(ok bool) {
if ok {
m.App.ServerManager.DeleteServer(server.ID)
m.App.DeleteServerCacheDir(server.ID)
d.SetServers(m.App.Config.Servers)
}
if len(m.App.Config.Servers) == 0 {
m.PromptForFirstServer()
} else {
pop.Show()
}
}, m.MainWindow)
}
m.haveModal = true
pop.Show()
}
func (c *Controller) trySetPasswordAndConnectToServer(server *backend.ServerConfig, password string) error {
if err := c.App.ServerManager.SetServerPassword(server, password); err != nil {
log.Printf("error setting keyring credentials: %v", err)
// Don't return an error; fall back to just using the password in-memory
// User will need to log in with the password on subsequent runs.
}
return c.tryConnectToServer(context.Background(), server, password)
}
// try to connect to the given server, with the configured timeout added to the context
func (c *Controller) tryConnectToServer(ctx context.Context, server *backend.ServerConfig, password string) error {
timeout := time.Duration(c.App.Config.Application.RequestTimeoutSeconds) * time.Second
ctx, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
if err := c.App.ServerManager.TestConnectionAndAuth(ctx, server.ServerConnection, password); err != nil {
return err
}
if err := c.App.ServerManager.ConnectToServer(server, password); err != nil {
log.Printf("error connecting to server: %v", err)
return err
}
return nil
}
// should be called from goroutine
func (c *Controller) testConnectionAndUpdateDialogText(dlg *dialogs.AddEditServerDialog) bool {
fyne.Do(func() { dlg.SetInfoText(lang.L("Testing connection") + "...") })
conn := backend.ServerConnection{
ServerType: dlg.ServerType,
Hostname: dlg.Host,
AltHostname: dlg.AltHost,
Username: dlg.Username,
LegacyAuth: dlg.LegacyAuth,
SkipSSLVerify: dlg.SkipSSLVerify,
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
err := c.App.ServerManager.TestConnectionAndAuth(ctx, conn, dlg.Password)
if err == backend.ErrUnreachable {
fyne.Do(func() {
dlg.SetErrorText(lang.L("Could not reach server") + fmt.Sprintf(" (%s?)", lang.L("wrong URL")))
})
return false
} else if err != nil {
fyne.Do(func() {
dlg.SetErrorText(lang.L("Authentication failed") + fmt.Sprintf(" (%s)", lang.L("wrong username/password")))
})
return false
}
return true
}