Files
supersonic/ui/widgets/auxcontrols.go
T

181 lines
3.7 KiB
Go

package widgets
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
// The "aux" controls for playback, positioned to the right
// of the BottomPanel. Currently only volume control.
type AuxControls struct {
widget.BaseWidget
VolumeControl *VolumeControl
container *fyne.Container
}
func NewAuxControls(initialVolume int) *AuxControls {
a := &AuxControls{
VolumeControl: NewVolumeControl(initialVolume),
}
a.container = container.NewHBox(layout.NewSpacer(), a.VolumeControl)
return a
}
func (a *AuxControls) CreateRenderer() fyne.WidgetRenderer {
a.ExtendBaseWidget(a)
return widget.NewSimpleRenderer(a.container)
}
type volumeSlider struct {
widget.Slider
Width float32
}
func NewVolumeSlider(width float32) *volumeSlider {
v := &volumeSlider{
Slider: widget.Slider{
Min: 0,
Max: 100,
Step: 1,
Orientation: widget.Horizontal,
Value: 100,
},
Width: width,
}
v.ExtendBaseWidget(v)
return v
}
func (v *volumeSlider) MinSize() fyne.Size {
h := v.Slider.MinSize().Height
return fyne.NewSize(v.Width, h)
}
func (v *volumeSlider) Scrolled(e *fyne.ScrollEvent) {
v.SetValue(v.Value + float64(0.5*e.Scrolled.DY))
}
// This code will be OBSOLETE in Fyne 2.4
// which will natively add Tappable behavior to slider
// Tapped is called when a pointer tapped event is captured.
//
// Since: 2.4
func (v *volumeSlider) Tapped(e *fyne.PointEvent) {
ratio := v.getRatio(e)
val := v.Min + ratio*(v.Max-v.Min)
v.SetValue(val)
v.DragEnd()
}
func (v *volumeSlider) endOffset() float32 {
return (theme.IconInlineSize()-4)/2 + theme.InnerPadding() - 1.5 // align with radio icons
}
func (v *volumeSlider) getRatio(e *fyne.PointEvent) float64 {
pad := v.endOffset()
x := e.Position.X
y := e.Position.Y
switch v.Orientation {
case widget.Vertical:
if y > v.Size().Height-pad {
return 0.0
} else if y < pad {
return 1.0
} else {
return 1 - float64(y-pad)/float64(v.Size().Height-pad*2)
}
case widget.Horizontal:
if x > v.Size().Width-pad {
return 1.0
} else if x < pad {
return 0.0
} else {
return float64(x-pad) / float64(v.Size().Width-pad*2)
}
}
return 0.0
}
type VolumeControl struct {
widget.BaseWidget
icon *TappableIcon
slider *volumeSlider
OnVolumeChanged func(int)
muted bool
lastVol int
container *fyne.Container
}
func NewVolumeControl(initialVol int) *VolumeControl {
v := &VolumeControl{}
v.ExtendBaseWidget(v)
v.icon = NewTappableIcon(theme.VolumeUpIcon())
v.icon.OnTapped = v.toggleMute
v.slider = NewVolumeSlider(100)
v.lastVol = initialVol
v.slider.Step = 1
v.slider.Orientation = widget.Horizontal
v.slider.Value = float64(v.lastVol)
v.slider.OnChanged = v.onChanged
v.container = container.NewHBox(container.NewCenter(v.icon), v.slider)
return v
}
func (v *VolumeControl) onChanged(volume float64) {
vol := int(volume)
v.lastVol = vol
v.muted = false
v.updateIconForVolume(vol)
if v.OnVolumeChanged != nil {
v.OnVolumeChanged(vol)
}
}
func (v *VolumeControl) toggleMute() {
if !v.muted {
v.muted = true
v.lastVol = int(v.slider.Value)
v.SetVolume(0)
} else {
v.muted = false
v.SetVolume(v.lastVol)
}
}
func (v *VolumeControl) CreateRenderer() fyne.WidgetRenderer {
v.ExtendBaseWidget(v)
return widget.NewSimpleRenderer(v.container)
}
func (v *VolumeControl) SetVolume(vol int) {
v.slider.Value = float64(vol)
v.slider.Refresh()
v.updateIconForVolume(vol)
if v.OnVolumeChanged != nil {
v.OnVolumeChanged(vol)
}
}
func (v *VolumeControl) updateIconForVolume(vol int) {
if vol <= 0 {
v.icon.Resource = theme.VolumeMuteIcon()
} else if vol < 50 {
v.icon.Resource = theme.VolumeDownIcon()
} else {
v.icon.Resource = theme.VolumeUpIcon()
}
v.icon.Refresh()
}