Files
supersonic/ui/layouts/vboxcustompadding.go
T

88 lines
1.8 KiB
Go

package layouts
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
)
var _ fyne.Layout = (*VboxCustomPadding)(nil)
type VboxCustomPadding struct {
ExtraPad float32
}
func (*VboxCustomPadding) isSpacer(obj fyne.CanvasObject) bool {
spacer, ok := obj.(layout.SpacerObject)
return ok && spacer.ExpandVertical()
}
func (v *VboxCustomPadding) MinSize(objects []fyne.CanvasObject) fyne.Size {
minSize := fyne.NewSize(0, 0)
addPadding := false
padding := theme.Padding() + v.ExtraPad
for _, child := range objects {
if !child.Visible() || v.isSpacer(child) {
continue
}
childMin := child.MinSize()
minSize.Width = fyne.Max(childMin.Width, minSize.Width)
minSize.Height += childMin.Height
if addPadding {
minSize.Height += padding
}
addPadding = true
}
return minSize
}
func (v *VboxCustomPadding) Layout(objects []fyne.CanvasObject, size fyne.Size) {
spacers := 0
visibleObjects := 0
// Size taken up by visible objects
total := float32(0)
for _, child := range objects {
if !child.Visible() {
continue
}
if v.isSpacer(child) {
spacers++
continue
}
visibleObjects++
total += child.MinSize().Height
}
padding := theme.Padding() + v.ExtraPad
// Amount of space not taken up by visible objects and inter-object padding
extra := size.Height - total - (padding * float32(visibleObjects-1))
// Spacers split extra space equally
spacerSize := float32(0)
if spacers > 0 {
spacerSize = extra / float32(spacers)
}
x, y := float32(0), float32(0)
for _, child := range objects {
if !child.Visible() {
continue
}
if v.isSpacer(child) {
y += spacerSize
continue
}
child.Move(fyne.NewPos(x, y))
height := child.MinSize().Height
y += padding + height
child.Resize(fyne.NewSize(size.Width, height))
}
}