Files
supersonic/backend/app.go
T

174 lines
4.8 KiB
Go

package backend
import (
"context"
"errors"
"fmt"
"log"
"os"
"path"
"supersonic/backend/util"
"supersonic/player"
"supersonic/sharedutil"
"time"
"github.com/20after4/configdir"
"github.com/zalando/go-keyring"
)
var (
ErrNoServers = errors.New("no servers set up")
)
type App struct {
Config *Config
ServerManager *ServerManager
ImageManager *ImageManager
LibraryManager *LibraryManager
PlaybackManager *PlaybackManager
Player *player.Player
UpdateChecker UpdateChecker
appName string
appVersionTag string
configFile string
bgrndCtx context.Context
cancel context.CancelFunc
}
func (a *App) VersionTag() string {
return a.appVersionTag
}
func StartupApp(appName, appVersionTag, configFile, latestReleaseURL string) (*App, error) {
a := &App{appName: appName, appVersionTag: appVersionTag, configFile: configFile}
a.bgrndCtx, a.cancel = context.WithCancel(context.Background())
log.Printf("Starting %s...", appName)
log.Printf("Using config dir: %s", configdir.LocalConfig(appName))
log.Printf("Using cache dir: %s", configdir.LocalCache(appName))
a.readConfig()
a.UpdateChecker = NewUpdateChecker(appVersionTag, latestReleaseURL, &a.Config.Application.LastCheckedVersion)
a.UpdateChecker.Start(a.bgrndCtx, 24*time.Hour)
if err := a.initMPV(); err != nil {
return nil, err
}
if err := a.setupMPV(); err != nil {
return nil, err
}
a.ServerManager = NewServerManager(appName)
a.PlaybackManager = NewPlaybackManager(a.bgrndCtx, a.ServerManager, a.Player, &a.Config.Scrobbling)
a.LibraryManager = NewLibraryManager(a.ServerManager)
a.ImageManager = NewImageManager(a.bgrndCtx, a.ServerManager, configdir.LocalCache(a.appName))
a.LibraryManager.PreCacheCoverFn = func(coverID string) {
_, _ = a.ImageManager.GetAlbumThumbnail(coverID)
}
return a, nil
}
func (a *App) readConfig() {
configdir.MakePath(configdir.LocalConfig(a.appName))
cfgPath := a.configPath()
cfg, err := ReadConfigFile(cfgPath, a.appVersionTag)
if err != nil {
log.Printf("Error reading app config file: %v", err)
cfg = DefaultConfig(a.appVersionTag)
if _, err := os.Stat(cfgPath); err == nil {
backupCfgName := fmt.Sprintf("%s.bak", a.configFile)
log.Printf("Config file may be malformed: copying to %s", backupCfgName)
_ = util.CopyFile(cfgPath, path.Join(configdir.LocalConfig(a.appName), backupCfgName))
}
}
a.Config = cfg
}
func (a *App) initMPV() error {
p := player.NewWithClientName(a.appName)
c := a.Config.LocalPlayback
c.InMemoryCacheSizeMB = clamp(c.InMemoryCacheSizeMB, 10, 500)
if err := p.Init(c.InMemoryCacheSizeMB); err != nil {
return fmt.Errorf("failed to initialize mpv player: %s", err.Error())
}
a.Player = p
return nil
}
func (a *App) setupMPV() error {
a.Config.LocalPlayback.Volume = clamp(a.Config.LocalPlayback.Volume, 0, 100)
a.Player.SetVolume(a.Config.LocalPlayback.Volume)
devs, err := a.Player.ListAudioDevices()
if err != nil {
return err
}
desiredDevice := a.Config.LocalPlayback.AudioDeviceName
var desiredDeviceAvailable bool
for _, dev := range devs {
if dev.Name == desiredDevice {
desiredDeviceAvailable = true
break
}
}
if !desiredDeviceAvailable {
// The audio device the user has configured is not available.
// Use the default (autoselect) device but leave the setting unchanged,
// in case the device is later available on a subsequent run of the app
// (e.g. a USB audio device that is currently unplugged)
desiredDevice = "auto"
}
a.Player.SetAudioDevice(desiredDevice)
rgainOpts := []string{ReplayGainNone, ReplayGainAlbum, ReplayGainTrack}
if !sharedutil.StringSliceContains(rgainOpts, a.Config.ReplayGain.Mode) {
a.Config.ReplayGain.Mode = ReplayGainNone
}
a.Player.SetReplayGainOptions(player.ReplayGainOptions{
Mode: player.ReplayGainMode(a.Config.ReplayGain.Mode),
PreventClipping: a.Config.ReplayGain.PreventClipping,
PreampGain: a.Config.ReplayGain.PreampGainDB,
})
a.Player.SetAudioExclusive(a.Config.LocalPlayback.AudioExclusive)
return nil
}
func (a *App) LoginToDefaultServer(string) error {
serverCfg := a.Config.GetDefaultServer()
if serverCfg == nil {
return ErrNoServers
}
pass, err := keyring.Get(a.appName, serverCfg.ID.String())
if err != nil {
return fmt.Errorf("error reading keyring credentials: %v", err)
}
return a.ServerManager.ConnectToServer(serverCfg, pass)
}
func (a *App) Shutdown() {
a.PlaybackManager.DisableCallbacks()
a.Player.Stop() // will trigger scrobble check
a.Config.LocalPlayback.Volume = a.Player.GetVolume()
a.cancel()
a.Player.Destroy()
a.Config.WriteConfigFile(a.configPath())
}
func (a *App) configPath() string {
return path.Join(configdir.LocalConfig(a.appName), a.configFile)
}
func clamp(i, min, max int) int {
if i < min {
i = min
} else if i > max {
i = max
}
return i
}