200 lines
5.7 KiB
Go
200 lines
5.7 KiB
Go
package theme
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import (
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"errors"
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"image/color"
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"io/ioutil"
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"log"
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"strings"
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"supersonic/backend"
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"supersonic/res"
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"supersonic/sharedutil"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/theme"
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)
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const ColorNamePageBackground fyne.ThemeColorName = "PageBackground"
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type AppearanceMode string
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const (
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AppearanceLight AppearanceMode = "Light"
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AppearanceDark AppearanceMode = "Dark"
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AppearanceAuto AppearanceMode = "Auto"
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)
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var (
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normalFont fyne.Resource
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boldFont fyne.Resource
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)
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type MyTheme struct {
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NormalFont string
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BoldFont string
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config *backend.ThemeConfig
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}
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var _ fyne.Theme = (*MyTheme)(nil)
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func NewMyTheme(config *backend.ThemeConfig) *MyTheme {
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m := &MyTheme{config: config}
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m.createThemeIcons()
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return m
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}
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func (m *MyTheme) Color(name fyne.ThemeColorName, _ fyne.ThemeVariant) color.Color {
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variant := m.getVariant()
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switch name {
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case ColorNamePageBackground:
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if variant == theme.VariantDark {
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return color.RGBA{R: 15, G: 15, B: 15, A: 255}
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}
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return color.RGBA{R: 250, G: 250, B: 250, A: 255}
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case theme.ColorNameBackground:
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if variant == theme.VariantDark {
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return color.RGBA{R: 35, G: 35, B: 35, A: 255}
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}
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return color.RGBA{R: 225, G: 223, B: 225, A: 255}
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case theme.ColorNameScrollBar:
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if variant == theme.VariantDark {
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return theme.DarkTheme().Color(theme.ColorNameForeground, variant)
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}
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return theme.LightTheme().Color(theme.ColorNameForeground, variant)
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case theme.ColorNameButton:
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if variant == theme.VariantDark {
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return color.RGBA{R: 20, G: 20, B: 20, A: 50}
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}
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return color.RGBA{R: 200, G: 200, B: 200, A: 240}
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case theme.ColorNameInputBackground:
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if variant == theme.VariantDark {
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return color.RGBA{R: 20, G: 20, B: 20, A: 50}
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}
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case theme.ColorNameForeground:
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if variant == theme.VariantLight {
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return color.RGBA{R: 10, G: 10, B: 10, A: 255}
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}
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case theme.ColorNamePrimary:
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if variant == theme.VariantLight {
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return color.RGBA{R: 25, G: 25, B: 250, A: 255}
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}
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}
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return theme.DefaultTheme().Color(name, variant)
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}
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func (m *MyTheme) Icon(name fyne.ThemeIconName) fyne.Resource {
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return theme.DefaultTheme().Icon(name)
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}
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type myThemedResource struct {
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myTheme MyTheme
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darkVariant *fyne.StaticResource
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lightVariant *fyne.StaticResource
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}
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var _ fyne.Resource = myThemedResource{}
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func (p myThemedResource) Content() []byte {
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if p.myTheme.getVariant() == theme.VariantDark {
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return p.darkVariant.StaticContent
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}
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return p.lightVariant.StaticContent
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}
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func (p myThemedResource) Name() string {
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if p.myTheme.getVariant() == theme.VariantDark {
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return p.darkVariant.StaticName
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}
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return p.lightVariant.StaticName
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}
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var (
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AlbumIcon fyne.Resource
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ArtistIcon fyne.Resource
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FavoriteIcon fyne.Resource
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NotFavoriteIcon fyne.Resource
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GenreIcon fyne.Resource
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NowPlayingIcon fyne.Resource
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PlaylistIcon fyne.Resource
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ShuffleIcon fyne.Resource
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TracksIcon fyne.Resource
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)
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// MUST be called at startup!
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func (m MyTheme) createThemeIcons() {
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AlbumIcon = myThemedResource{myTheme: m, darkVariant: res.ResDiscInvertPng, lightVariant: res.ResDiscPng}
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ArtistIcon = myThemedResource{myTheme: m, darkVariant: res.ResPeopleInvertPng, lightVariant: res.ResPeoplePng}
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FavoriteIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeartFilledInvertPng, lightVariant: res.ResHeartFilledPng}
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NotFavoriteIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeartOutlineInvertPng, lightVariant: res.ResHeartOutlinePng}
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GenreIcon = myThemedResource{myTheme: m, darkVariant: res.ResTheatermasksInvertPng, lightVariant: res.ResTheatermasksPng}
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NowPlayingIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeadphonesInvertPng, lightVariant: res.ResHeadphonesPng}
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PlaylistIcon = myThemedResource{myTheme: m, darkVariant: res.ResPlaylistInvertPng, lightVariant: res.ResPlaylistPng}
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ShuffleIcon = myThemedResource{myTheme: m, darkVariant: res.ResShuffleInvertSvg, lightVariant: res.ResShuffleSvg}
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TracksIcon = myThemedResource{myTheme: m, darkVariant: res.ResMusicnotesInvertPng, lightVariant: res.ResMusicnotesPng}
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}
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func (m *MyTheme) Font(style fyne.TextStyle) fyne.Resource {
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switch style {
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case fyne.TextStyle{}:
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if m.NormalFont != "" && normalFont == nil {
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if content, err := readTTFFile(m.NormalFont); err != nil {
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m.NormalFont = ""
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m.BoldFont = ""
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} else {
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normalFont = fyne.NewStaticResource("normalFont", content)
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}
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}
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if normalFont != nil {
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return normalFont
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}
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case fyne.TextStyle{Bold: true}:
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if m.BoldFont != "" && boldFont == nil {
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if content, err := ioutil.ReadFile(m.BoldFont); err != nil {
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m.BoldFont = ""
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} else {
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normalFont = fyne.NewStaticResource("boldFont", content)
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}
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}
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if boldFont != nil {
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return boldFont
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}
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if normalFont != nil {
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return normalFont
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}
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}
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return theme.DefaultTheme().Font(style)
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}
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func (m *MyTheme) Size(name fyne.ThemeSizeName) float32 {
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return theme.DefaultTheme().Size(name)
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}
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func (m *MyTheme) getVariant() fyne.ThemeVariant {
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v := "Dark" // default if config has invalid or missing setting
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if sharedutil.SliceContains(
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[]string{string(AppearanceLight), string(AppearanceDark), string(AppearanceAuto)},
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m.config.Appearance) {
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v = m.config.Appearance
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}
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if AppearanceMode(v) == AppearanceDark {
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return theme.VariantDark
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} else if AppearanceMode(v) == AppearanceLight {
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return theme.VariantLight
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}
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return fyne.CurrentApp().Settings().ThemeVariant()
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}
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func readTTFFile(filepath string) ([]byte, error) {
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if !strings.HasSuffix(filepath, ".ttf") {
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err := errors.New("only .ttf fonts are supported")
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log.Printf("error loading custom font %q: %s", filepath, err.Error())
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return nil, err
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}
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content, err := ioutil.ReadFile(filepath)
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if err != nil {
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log.Printf("error loading custom font %q: %s", filepath, err.Error())
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}
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return content, err
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}
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