Files
supersonic/ui/theme/theme.go
T

200 lines
5.7 KiB
Go

package theme
import (
"errors"
"image/color"
"io/ioutil"
"log"
"strings"
"supersonic/backend"
"supersonic/res"
"supersonic/sharedutil"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/theme"
)
const ColorNamePageBackground fyne.ThemeColorName = "PageBackground"
type AppearanceMode string
const (
AppearanceLight AppearanceMode = "Light"
AppearanceDark AppearanceMode = "Dark"
AppearanceAuto AppearanceMode = "Auto"
)
var (
normalFont fyne.Resource
boldFont fyne.Resource
)
type MyTheme struct {
NormalFont string
BoldFont string
config *backend.ThemeConfig
}
var _ fyne.Theme = (*MyTheme)(nil)
func NewMyTheme(config *backend.ThemeConfig) *MyTheme {
m := &MyTheme{config: config}
m.createThemeIcons()
return m
}
func (m *MyTheme) Color(name fyne.ThemeColorName, _ fyne.ThemeVariant) color.Color {
variant := m.getVariant()
switch name {
case ColorNamePageBackground:
if variant == theme.VariantDark {
return color.RGBA{R: 15, G: 15, B: 15, A: 255}
}
return color.RGBA{R: 250, G: 250, B: 250, A: 255}
case theme.ColorNameBackground:
if variant == theme.VariantDark {
return color.RGBA{R: 35, G: 35, B: 35, A: 255}
}
return color.RGBA{R: 225, G: 223, B: 225, A: 255}
case theme.ColorNameScrollBar:
if variant == theme.VariantDark {
return theme.DarkTheme().Color(theme.ColorNameForeground, variant)
}
return theme.LightTheme().Color(theme.ColorNameForeground, variant)
case theme.ColorNameButton:
if variant == theme.VariantDark {
return color.RGBA{R: 20, G: 20, B: 20, A: 50}
}
return color.RGBA{R: 200, G: 200, B: 200, A: 240}
case theme.ColorNameInputBackground:
if variant == theme.VariantDark {
return color.RGBA{R: 20, G: 20, B: 20, A: 50}
}
case theme.ColorNameForeground:
if variant == theme.VariantLight {
return color.RGBA{R: 10, G: 10, B: 10, A: 255}
}
case theme.ColorNamePrimary:
if variant == theme.VariantLight {
return color.RGBA{R: 25, G: 25, B: 250, A: 255}
}
}
return theme.DefaultTheme().Color(name, variant)
}
func (m *MyTheme) Icon(name fyne.ThemeIconName) fyne.Resource {
return theme.DefaultTheme().Icon(name)
}
type myThemedResource struct {
myTheme MyTheme
darkVariant *fyne.StaticResource
lightVariant *fyne.StaticResource
}
var _ fyne.Resource = myThemedResource{}
func (p myThemedResource) Content() []byte {
if p.myTheme.getVariant() == theme.VariantDark {
return p.darkVariant.StaticContent
}
return p.lightVariant.StaticContent
}
func (p myThemedResource) Name() string {
if p.myTheme.getVariant() == theme.VariantDark {
return p.darkVariant.StaticName
}
return p.lightVariant.StaticName
}
var (
AlbumIcon fyne.Resource
ArtistIcon fyne.Resource
FavoriteIcon fyne.Resource
NotFavoriteIcon fyne.Resource
GenreIcon fyne.Resource
NowPlayingIcon fyne.Resource
PlaylistIcon fyne.Resource
ShuffleIcon fyne.Resource
TracksIcon fyne.Resource
)
// MUST be called at startup!
func (m MyTheme) createThemeIcons() {
AlbumIcon = myThemedResource{myTheme: m, darkVariant: res.ResDiscInvertPng, lightVariant: res.ResDiscPng}
ArtistIcon = myThemedResource{myTheme: m, darkVariant: res.ResPeopleInvertPng, lightVariant: res.ResPeoplePng}
FavoriteIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeartFilledInvertPng, lightVariant: res.ResHeartFilledPng}
NotFavoriteIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeartOutlineInvertPng, lightVariant: res.ResHeartOutlinePng}
GenreIcon = myThemedResource{myTheme: m, darkVariant: res.ResTheatermasksInvertPng, lightVariant: res.ResTheatermasksPng}
NowPlayingIcon = myThemedResource{myTheme: m, darkVariant: res.ResHeadphonesInvertPng, lightVariant: res.ResHeadphonesPng}
PlaylistIcon = myThemedResource{myTheme: m, darkVariant: res.ResPlaylistInvertPng, lightVariant: res.ResPlaylistPng}
ShuffleIcon = myThemedResource{myTheme: m, darkVariant: res.ResShuffleInvertSvg, lightVariant: res.ResShuffleSvg}
TracksIcon = myThemedResource{myTheme: m, darkVariant: res.ResMusicnotesInvertPng, lightVariant: res.ResMusicnotesPng}
}
func (m *MyTheme) Font(style fyne.TextStyle) fyne.Resource {
switch style {
case fyne.TextStyle{}:
if m.NormalFont != "" && normalFont == nil {
if content, err := readTTFFile(m.NormalFont); err != nil {
m.NormalFont = ""
m.BoldFont = ""
} else {
normalFont = fyne.NewStaticResource("normalFont", content)
}
}
if normalFont != nil {
return normalFont
}
case fyne.TextStyle{Bold: true}:
if m.BoldFont != "" && boldFont == nil {
if content, err := ioutil.ReadFile(m.BoldFont); err != nil {
m.BoldFont = ""
} else {
normalFont = fyne.NewStaticResource("boldFont", content)
}
}
if boldFont != nil {
return boldFont
}
if normalFont != nil {
return normalFont
}
}
return theme.DefaultTheme().Font(style)
}
func (m *MyTheme) Size(name fyne.ThemeSizeName) float32 {
return theme.DefaultTheme().Size(name)
}
func (m *MyTheme) getVariant() fyne.ThemeVariant {
v := "Dark" // default if config has invalid or missing setting
if sharedutil.SliceContains(
[]string{string(AppearanceLight), string(AppearanceDark), string(AppearanceAuto)},
m.config.Appearance) {
v = m.config.Appearance
}
if AppearanceMode(v) == AppearanceDark {
return theme.VariantDark
} else if AppearanceMode(v) == AppearanceLight {
return theme.VariantLight
}
return fyne.CurrentApp().Settings().ThemeVariant()
}
func readTTFFile(filepath string) ([]byte, error) {
if !strings.HasSuffix(filepath, ".ttf") {
err := errors.New("only .ttf fonts are supported")
log.Printf("error loading custom font %q: %s", filepath, err.Error())
return nil, err
}
content, err := ioutil.ReadFile(filepath)
if err != nil {
log.Printf("error loading custom font %q: %s", filepath, err.Error())
}
return content, err
}