Transcoding: force setting the channel count to workaround when the input channel layout is not compatible with the codec selected, fixes #781

This commit is contained in:
emeric
2025-12-08 21:51:21 +01:00
parent d3f260bfe6
commit 1dce97bddd
+4 -3
View File
@@ -87,7 +87,7 @@ namespace lms::audio::ffmpeg
}
catch (const std::filesystem::filesystem_error& e)
{
throw IOFileException{ _inputParams.filePath, "Failed to test file existence", e.code() };
throw IOFileException{ _inputParams.filePath, "Failed to check if file exists", e.code() };
}
LOG(INFO, "Transcoding file " << _inputParams.filePath);
@@ -136,10 +136,11 @@ namespace lms::audio::ffmpeg
args.emplace_back(std::to_string(*_outputParams.bitrate));
}
if (_outputParams.channelCount)
// -ac doc says: "For output streams it is set by default to the number of input audio channels".
// But it looks like specifying it is required in case the original layout is not compatible with the output codec selected
{
args.emplace_back("-ac");
args.emplace_back(std::to_string(*_outputParams.channelCount));
args.emplace_back(std::to_string(_outputParams.channelCount ? *_outputParams.channelCount : _inputParams.audioProperties.channelCount));
}
if (_outputParams.sampleRate)