Merge branch 'benchmarks' into develop

This commit is contained in:
emeric
2024-02-03 14:58:13 +01:00
8 changed files with 212 additions and 140 deletions
+7
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@@ -70,6 +70,13 @@ elseif (IMAGE_LIBRARY STREQUAL STB AND NOT STB_FOUND)
endif ()
message(STATUS "IMAGE_LIBRARY set to ${IMAGE_LIBRARY}")
# Benchmark
option(BUILD_BENCHMARKS "Build benchmarks" OFF)
if (BUILD_BENCHMARKS)
find_package(benchmark REQUIRED)
message(STATUS "Building benchmarks")
endif()
add_subdirectory(src)
install(DIRECTORY approot DESTINATION share/lms)
+2 -1
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@@ -15,6 +15,7 @@ ARG LMS_BUILD_PACKAGES=" \
gcc \
g++ \
musl-dev \
benchmark-dev \
boost-dev \
ffmpeg-dev \
libarchive-dev \
@@ -35,7 +36,7 @@ ARG LMS_BUILD_TYPE="Release"
RUN \
DIR=/tmp/lms/build && mkdir -p ${DIR} && cd ${DIR} && \
xx-info is-cross && export BUILD_TESTS=OFF || export BUILD_TESTS=ON && \
PKG_CONFIG_PATH=/$(xx-info)/usr/lib/pkgconfig cmake /tmp/lms/ -DCMAKE_INCLUDE_PATH=${PREFIX}/include -DCMAKE_BUILD_TYPE=${LMS_BUILD_TYPE} $(xx-clang --print-cmake-defines) -DCMAKE_PREFIX_PATH=/$(xx-info)/usr/lib/cmake -DBUILD_TESTING=${BUILD_TESTS} && \
PKG_CONFIG_PATH=/$(xx-info)/usr/lib/pkgconfig cmake /tmp/lms/ -DCMAKE_INCLUDE_PATH=${PREFIX}/include -DCMAKE_BUILD_TYPE=${LMS_BUILD_TYPE} $(xx-clang --print-cmake-defines) -DCMAKE_PREFIX_PATH=/$(xx-info)/usr/lib/cmake -DBUILD_TESTING=${BUILD_TESTS} -DBUILD_BENCHMARKS=ON && \
VERBOSE=1 make -j$(nproc) && \
xx-verify src/lms/lms && \
(xx-info is-cross || make test)
+2 -1
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@@ -1,6 +1,7 @@
FROM archlinux:latest
ARG BUILD_PACKAGES="\
benchmark \
clang \
cmake \
boost \
@@ -22,6 +23,6 @@ COPY . /tmp/lms/
ARG LMS_BUILD_TYPE="Release"
RUN \
DIR=/tmp/lms/build && mkdir -p ${DIR} && cd ${DIR} && \
cmake /tmp/lms/ -DCMAKE_BUILD_TYPE=${LMS_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=/usr && \
cmake /tmp/lms/ -DCMAKE_BUILD_TYPE=${LMS_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_BENCHMARKS=ON && \
VERBOSE=1 make -j$(nproc) && \
make test
+4
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@@ -22,3 +22,7 @@ install(TARGETS lmssom DESTINATION lib)
if(BUILD_TESTING)
add_subdirectory(test)
endif()
if (BUILD_BENCHMARKS)
add_subdirectory(bench)
endif()
+9
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@@ -0,0 +1,9 @@
add_executable(bench-som
SomBench.cpp
)
target_link_libraries(bench-som PRIVATE
lmssom
benchmark
)
+54
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@@ -0,0 +1,54 @@
/*
* Copyright (C) 2024 Emeric Poupon
*
* This file is part of LMS.
*
* LMS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LMS. If not, see <http://www.gnu.org/licenses/>.
*/
#include <random>
#include <benchmark/benchmark.h>
#include "som/Network.hpp"
using namespace SOM;
// Benchmark function
static void BM_Matrix(benchmark::State& state)
{
std::minstd_rand randomEngine{ 42 };
std::uniform_int_distribution distrib{ 0, 1000 };
Matrix<int> matrix{ static_cast<Coordinate>(state.range(0)), static_cast<Coordinate>(state.range(0)) };
for (Coordinate x {}; x < matrix.getWidth(); ++x )
{
for (Coordinate y {}; y < matrix.getHeight(); ++y )
matrix.get({ x, y }) = distrib(randomEngine);
}
for (auto _ : state)
{
// Code inside this loop is measured repeatedly
const Position pos{ matrix.getPositionMinElement([](int a, int b) { return a < b; }) };
benchmark::DoNotOptimize(pos);
}
// Perform cleanup here if needed
}
// Register the benchmark with custom range
BENCHMARK(BM_Matrix)->Arg(3)->Arg(6)->Arg(12)->Arg(24);
BENCHMARK_MAIN();
+80 -84
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@@ -26,108 +26,104 @@
namespace SOM
{
using Coordinate = unsigned;
using Coordinate = unsigned;
using Norm = InputVector::value_type;
struct Position
{
Coordinate x;
Coordinate y;
struct Position
{
Coordinate x;
Coordinate y;
bool operator<(const Position& other) const
{
if (x == other.x)
return y < other.y;
else
return x < other.x;
}
bool operator<(const Position& other) const
{
if (x == other.x)
return y < other.y;
else
return x < other.x;
}
bool operator==(const Position& other) const
{
return x == other.x && y == other.y;
}
};
bool operator==(const Position& other) const
{
return x == other.x && y == other.y;
}
};
template <typename T>
class Matrix
{
public:
Matrix() = default;
template <typename T>
class Matrix
{
public:
Matrix() = default;
Matrix(Coordinate width, Coordinate height)
: _width{ width }
, _height{ height }
{
_values.resize(static_cast<std::size_t>(_width) * static_cast<std::size_t>(_height));
}
Matrix(Coordinate width, Coordinate height)
: _width {width}
, _height {height}
{
_values.resize(static_cast<std::size_t>(_width) * static_cast<std::size_t>(_height));
}
template<typename... CtrArgs>
Matrix(Coordinate width, Coordinate height, CtrArgs&& ... args)
: _width{ width }
, _height{ height }
{
_values.resize(static_cast<std::size_t>(_width) * static_cast<std::size_t>(_height), T{ std::forward<CtrArgs>(args)... });
}
template<typename... CtArgs>
Matrix(Coordinate width, Coordinate height, CtArgs... args)
: _width {width}
, _height {height}
{
_values.resize(static_cast<std::size_t>(_width) * static_cast<std::size_t>(_height), T{args...});
}
void clear()
{
_values.clear();
}
void clear()
{
std::vector<T> values(static_cast<std::size_t>(_width) * static_cast<std::size_t>(_height));
_values.swap(values);
}
Coordinate getHeight() const { return _height; }
Coordinate getWidth() const { return _width; }
Coordinate getHeight() const { return _height; }
Coordinate getWidth() const { return _width; }
T& get(const Position& position)
{
assert(position.x < _width);
assert(position.y < _height);
return _values[position.x + _width * position.y];
}
T& get(const Position& position)
{
assert(position.x < _width);
assert(position.y < _height);
return _values[position.x + _width*position.y];
}
const T& get(const Position& position) const
{
assert(position.x < _width);
assert(position.y < _height);
return _values[position.x + _width * position.y];
}
const T& get(const Position& position) const
{
assert(position.x < _width);
assert(position.y < _height);
return _values[position.x + _width*position.y];
}
T& operator[](const Position& position) { return get(position); }
const T& operator[](const Position& position) const { return get(position); }
T& operator[](const Position& position) { return get(position); }
const T& operator[](const Position& position) const { return get(position); }
template <typename Func>
Position getPositionMinElement(Func func) const
{
assert(!_values.empty());
template <typename Func>
Position getPositionMinElement(Func func) const
{
assert(!_values.empty());
const auto it{ std::min_element(_values.begin(), _values.end(), std::move(func)) };
const auto index{ static_cast<Coordinate>(std::distance(_values.begin(), it)) };
auto it {std::min_element(_values.begin(), _values.end(), std::move(func))};
auto index {static_cast<Coordinate>(std::distance(_values.begin(), it))};
return Position{ index % _height, index / _height };
}
return {index % _height, index / _height};
}
private:
Coordinate _width {};
Coordinate _height {};
std::vector<T> _values;
};
private:
Coordinate _width{};
Coordinate _height{};
std::vector<T> _values;
};
} // ns SOM
namespace std {
template<>
class hash<SOM::Position>
namespace std
{
public:
size_t operator()(const SOM::Position& s) const
{
size_t h1 = std::hash<SOM::Coordinate>()(s.x);
size_t h2 = std::hash<SOM::Coordinate>()(s.y);
return h1 ^ (h2 << 1);
}
};
template<>
class hash<SOM::Position>
{
public:
size_t operator()(const SOM::Position& s) const
{
size_t h1 = std::hash<SOM::Coordinate>()(s.x);
size_t h2 = std::hash<SOM::Coordinate>()(s.y);
return h1 ^ (h2 << 1);
}
};
} // ns std
+54 -54
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@@ -30,78 +30,78 @@
namespace SOM
{
using LearningFactor = InputVector::value_type;
using LearningFactor = InputVector::value_type;
using Norm = InputVector::value_type;
void checkSameDimensions(const InputVector& a, const InputVector& b);
void checkSameDimensions(const InputVector& a, std::size_t inputDimCount);
std::ostream& operator<<(std::ostream& os, const InputVector& a);
void checkSameDimensions(const InputVector& a, const InputVector& b);
void checkSameDimensions(const InputVector& a, std::size_t inputDimCount);
std::ostream& operator<<(std::ostream& os, const InputVector& a);
class Network
{
public:
// Init a network with random values
Network(Coordinate width, Coordinate height, std::size_t inputDimCount);
class Network
{
public:
// Init a network with random values
Network(Coordinate width, Coordinate height, std::size_t inputDimCount);
Coordinate getWidth() const { return _refVectors.getWidth(); }
Coordinate getHeight() const { return _refVectors.getHeight(); }
std::size_t getInputDimCount() const { return _inputDimCount; }
const InputVector& getDataWeights() const { return _weights; }
Coordinate getWidth() const { return _refVectors.getWidth(); }
Coordinate getHeight() const { return _refVectors.getHeight(); }
std::size_t getInputDimCount() const { return _inputDimCount; }
const InputVector& getDataWeights() const { return _weights; }
// Set weight for each dimension (default is 1 for each weight)
void setDataWeights(const InputVector& weights);
// Set weight for each dimension (default is 1 for each weight)
void setDataWeights(const InputVector& weights);
// use this to manually construct a network without training
void setRefVector(const Position& position, const InputVector& data);
// use this to manually construct a network without training
void setRefVector(const Position& position, const InputVector& data);
// <!> data must be normalized
struct CurrentIteration
{
std::size_t idIteration;
std::size_t iterationCount;
};
using ProgressCallback = std::function<void(const CurrentIteration&)>;
using RequestStopCallback = std::function<bool()>;
void train(const std::vector<InputVector>& dataSamples, std::size_t nbIterations, ProgressCallback = ProgressCallback{}, RequestStopCallback = RequestStopCallback{});
// <!> data must be normalized
struct CurrentIteration
{
std::size_t idIteration;
std::size_t iterationCount;
};
using ProgressCallback = std::function<void(const CurrentIteration&)>;
using RequestStopCallback = std::function<bool()>;
void train(const std::vector<InputVector>& dataSamples, std::size_t nbIterations, ProgressCallback = ProgressCallback{}, RequestStopCallback = RequestStopCallback{});
const InputVector& getRefVector(const Position& position) const;
Position getClosestRefVectorPosition(const InputVector& data) const;
std::optional<Position> getClosestRefVectorPosition(const InputVector& data, InputVector::Distance maxDistance) const;
const InputVector& getRefVector(const Position& position) const;
Position getClosestRefVectorPosition(const InputVector& data) const;
std::optional<Position> getClosestRefVectorPosition(const InputVector& data, InputVector::Distance maxDistance) const;
std::optional<Position> getClosestRefVectorPosition(const std::vector<Position>& refVectorsPosition, InputVector::Distance maxDistance) const;
std::optional<Position> getClosestRefVectorPosition(const std::vector<Position>& refVectorsPosition, InputVector::Distance maxDistance) const;
InputVector::Distance getRefVectorsDistance(const Position& position1, const Position& position2) const;
InputVector::Distance getRefVectorsDistance(const Position& position1, const Position& position2) const;
InputVector::Distance computeRefVectorsDistanceMean() const;
InputVector::Distance computeRefVectorsDistanceMedian() const;
InputVector::Distance computeRefVectorsDistanceMean() const;
InputVector::Distance computeRefVectorsDistanceMedian() const;
void dump(std::ostream& os) const;
void dump(std::ostream& os) const;
// For each ref vector, update formula is:
// i is the current iteration
// refVector(i+1) = refVector(i) + LearningFactor(i) * NeighbourhoodFunc(i) * (MatchingRefVector - refVector)
// For each ref vector, update formula is:
// i is the current iteration
// refVector(i+1) = refVector(i) + LearningFactor(i) * NeighbourhoodFunc(i) * (MatchingRefVector - refVector)
using DistanceFunc = std::function<InputVector::Distance(const InputVector& /* a */, const InputVector& /* b */, const InputVector& /* weights */)>;
void setDistanceFunc(DistanceFunc distanceFunc);
DistanceFunc getDistanceFunc() { return _distanceFunc; }
using DistanceFunc = std::function<InputVector::Distance(const InputVector& /* a */, const InputVector& /* b */, const InputVector& /* weights */)>;
void setDistanceFunc(DistanceFunc distanceFunc);
DistanceFunc getDistanceFunc() { return _distanceFunc; }
using LearningFactorFunc = std::function<LearningFactor(const CurrentIteration&)>;
void setLearningFactorFunc(LearningFactorFunc learningFactorFunc);
using LearningFactorFunc = std::function<LearningFactor(const CurrentIteration&)>;
void setLearningFactorFunc(LearningFactorFunc learningFactorFunc);
using NeighbourhoodFunc = std::function<InputVector::value_type(Norm /* norm(Position - CoordMatchingRefVector) */, const CurrentIteration&)>;
void setNeighbourhoodFunc(NeighbourhoodFunc neighbourhoodFunc);
using NeighbourhoodFunc = std::function<InputVector::value_type(Norm /* norm(Position - CoordMatchingRefVector) */, const CurrentIteration&)>;
void setNeighbourhoodFunc(NeighbourhoodFunc neighbourhoodFunc);
private:
private:
void updateRefVectors(const Position& closestRefVectorPosition, const InputVector& input, LearningFactor learningFactor, const CurrentIteration& iteration);
void updateRefVectors(const Position& closestRefVectorPosition, const InputVector& input, LearningFactor learningFactor, const CurrentIteration& iteration);
std::size_t _inputDimCount{};
InputVector _weights; // weight for each dimension
Matrix<InputVector> _refVectors;
std::size_t _inputDimCount {};
InputVector _weights; // weight for each dimension
Matrix<InputVector> _refVectors;
DistanceFunc _distanceFunc;
LearningFactorFunc _learningFactorFunc;
NeighbourhoodFunc _neighbourhoodFunc;
};
DistanceFunc _distanceFunc;
LearningFactorFunc _learningFactorFunc;
NeighbourhoodFunc _neighbourhoodFunc;
};
} // namespace SOM