Merge pull request #376 from adamantike/misc/port-latest-layout-changes
misc: Port latest Fyne layout changes
This commit is contained in:
@@ -86,17 +86,18 @@ func (g *gridLayout) Layout(objects []fyne.CanvasObject, size fyne.Size) {
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rows := g.countRows(objects)
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padding := theme.Padding() + g.Padding
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padWidth := float32(g.Cols-1) * padding
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padHeight := float32(rows-1) * padding
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cellWidth := float64(size.Width-padWidth) / float64(g.Cols)
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cellHeight := float64(size.Height-padHeight) / float64(rows)
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if !g.horizontal() {
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padWidth, padHeight = padHeight, padWidth
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cellWidth = float64(size.Width-padWidth) / float64(rows)
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cellHeight = float64(size.Height-padHeight) / float64(g.Cols)
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primaryObjects := rows
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secondaryObjects := g.Cols
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if g.horizontal() {
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primaryObjects, secondaryObjects = secondaryObjects, primaryObjects
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}
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padWidth := float32(primaryObjects-1) * padding
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padHeight := float32(secondaryObjects-1) * padding
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cellWidth := float64(size.Width-padWidth) / float64(primaryObjects)
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cellHeight := float64(size.Height-padHeight) / float64(secondaryObjects)
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row, col := 0, 0
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i := 0
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for _, child := range objects {
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@@ -147,11 +148,17 @@ func (g *gridLayout) MinSize(objects []fyne.CanvasObject) fyne.Size {
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}
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padding := theme.Padding() + g.Padding
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primaryObjects := rows
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secondaryObjects := g.Cols
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if g.horizontal() {
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minContentSize := fyne.NewSize(minSize.Width*float32(g.Cols), minSize.Height*float32(rows))
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return minContentSize.Add(fyne.NewSize(padding*fyne.Max(float32(g.Cols-1), 0), padding*fyne.Max(float32(rows-1), 0)))
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primaryObjects, secondaryObjects = secondaryObjects, primaryObjects
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}
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minContentSize := fyne.NewSize(minSize.Width*float32(rows), minSize.Height*float32(g.Cols))
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return minContentSize.Add(fyne.NewSize(padding*fyne.Max(float32(rows-1), 0), padding*fyne.Max(float32(g.Cols-1), 0)))
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width := minSize.Width * float32(primaryObjects)
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height := minSize.Height * float32(secondaryObjects)
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xpad := padding * fyne.Max(float32(primaryObjects-1), 0)
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ypad := padding * fyne.Max(float32(secondaryObjects-1), 0)
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return fyne.NewSize(width+xpad, height+ypad)
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}
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@@ -6,7 +6,7 @@ import (
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"fyne.io/fyne/v2/theme"
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)
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var _ fyne.Layout = (*VboxCustomPadding)(nil)
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var _ fyne.Layout = (*HboxCustomPadding)(nil)
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type HboxCustomPadding struct {
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ExtraPad float32
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@@ -14,14 +14,8 @@ type HboxCustomPadding struct {
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}
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func (*HboxCustomPadding) isSpacer(obj fyne.CanvasObject) bool {
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if !obj.Visible() {
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return false
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}
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if spacer, ok := obj.(layout.SpacerObject); ok {
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return spacer.ExpandHorizontal()
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}
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return false
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spacer, ok := obj.(layout.SpacerObject)
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return ok && spacer.ExpandHorizontal()
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}
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func (h *HboxCustomPadding) MinSize(objects []fyne.CanvasObject) fyne.Size {
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@@ -29,15 +23,13 @@ func (h *HboxCustomPadding) MinSize(objects []fyne.CanvasObject) fyne.Size {
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addPadding := false
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padding := h.themePad() + h.ExtraPad
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for _, child := range objects {
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if !child.Visible() {
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continue
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}
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if h.isSpacer(child) {
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if !child.Visible() || h.isSpacer(child) {
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continue
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}
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minSize.Height = fyne.Max(child.MinSize().Height, minSize.Height)
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minSize.Width += child.MinSize().Width
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childMin := child.MinSize()
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minSize.Height = fyne.Max(childMin.Height, minSize.Height)
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minSize.Width += childMin.Width
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if addPadding {
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minSize.Width += padding
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}
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@@ -48,37 +40,50 @@ func (h *HboxCustomPadding) MinSize(objects []fyne.CanvasObject) fyne.Size {
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func (h *HboxCustomPadding) Layout(objects []fyne.CanvasObject, size fyne.Size) {
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spacers := 0
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visibleObjects := 0
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// Size taken up by visible objects
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total := float32(0)
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for _, child := range objects {
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if !child.Visible() {
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continue
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}
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if h.isSpacer(child) {
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spacers++
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continue
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}
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visibleObjects++
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total += child.MinSize().Width
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}
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x, y := float32(0), float32(0)
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padding := h.themePad() + h.ExtraPad
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extra := size.Width - total - (padding * float32(len(objects)-spacers-1))
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extraCell := float32(0)
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// Amount of space not taken up by visible objects and inter-object padding
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extra := size.Width - total - (padding * float32(visibleObjects-1))
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// Spacers split extra space equally
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spacerSize := float32(0)
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if spacers > 0 {
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extraCell = extra / float32(spacers)
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spacerSize = extra / float32(spacers)
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}
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x, y := float32(0), float32(0)
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for _, child := range objects {
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if !child.Visible() {
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continue
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}
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if h.isSpacer(child) {
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x += extraCell
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x += spacerSize
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continue
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}
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width := child.MinSize().Width
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child.Move(fyne.NewPos(x, y))
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child.Resize(fyne.NewSize(width, size.Height))
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width := child.MinSize().Width
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x += padding + width
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child.Resize(fyne.NewSize(width, size.Height))
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}
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}
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@@ -2,7 +2,7 @@ package layouts
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import "fyne.io/fyne/v2"
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var _ fyne.Layout = (*CenterPadLayout)(nil)
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var _ fyne.Layout = (*MaxPadLayout)(nil)
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type MaxPadLayout struct {
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PadLeft float32
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@@ -2,6 +2,7 @@ package layouts
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import (
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/layout"
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"fyne.io/fyne/v2/theme"
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)
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@@ -11,41 +12,76 @@ type VboxCustomPadding struct {
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ExtraPad float32
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}
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func (*VboxCustomPadding) isSpacer(obj fyne.CanvasObject) bool {
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spacer, ok := obj.(layout.SpacerObject)
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return ok && spacer.ExpandVertical()
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}
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func (v *VboxCustomPadding) MinSize(objects []fyne.CanvasObject) fyne.Size {
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minSize := fyne.NewSize(0, 0)
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addPadding := false
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padding := theme.Padding() + v.ExtraPad
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for _, child := range objects {
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if !child.Visible() {
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if !child.Visible() || v.isSpacer(child) {
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continue
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}
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minSize.Width = fyne.Max(child.MinSize().Width, minSize.Width)
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minSize.Height += child.MinSize().Height
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childMin := child.MinSize()
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minSize.Width = fyne.Max(childMin.Width, minSize.Width)
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minSize.Height += childMin.Height
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if addPadding {
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minSize.Height += padding
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}
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addPadding = true
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}
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minSize.Height += (theme.Padding() + v.ExtraPad) * float32(len(objects)-1)
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return minSize
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}
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func (v *VboxCustomPadding) Layout(objects []fyne.CanvasObject, size fyne.Size) {
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spacers := 0
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visibleObjects := 0
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// Size taken up by visible objects
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total := float32(0)
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for _, child := range objects {
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if !child.Visible() {
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continue
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}
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if v.isSpacer(child) {
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spacers++
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continue
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}
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visibleObjects++
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total += child.MinSize().Height
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}
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x, y := float32(0), float32(0)
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padding := theme.Padding() + v.ExtraPad
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extra := float32(0)
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// Amount of space not taken up by visible objects and inter-object padding
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extra := size.Height - total - (padding * float32(visibleObjects-1))
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// Spacers split extra space equally
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spacerSize := float32(0)
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if spacers > 0 {
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spacerSize = extra / float32(spacers)
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}
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x, y := float32(0), float32(0)
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for _, child := range objects {
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if !child.Visible() {
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continue
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}
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if v.isSpacer(child) {
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y += spacerSize
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continue
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}
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child.Move(fyne.NewPos(x, y))
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height := child.MinSize().Height
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child.Move(fyne.NewPos(x, y+extra))
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y += height
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y += padding + height
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child.Resize(fyne.NewSize(size.Width, height))
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extra += padding
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}
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}
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