skip nil tracks when restoring play queue

This commit is contained in:
Drew Weymouth
2025-04-22 08:29:57 -07:00
parent 5ebf611eaf
commit 086f5c7855
2 changed files with 4 additions and 1 deletions
+3
View File
@@ -218,6 +218,9 @@ func (t *Track) Metadata() MediaItemMetadata {
}
func (t *Track) Copy() MediaItem {
if t == nil {
return nil
}
new := *t
return &new
}
+1 -1
View File
@@ -98,7 +98,7 @@ func LoadPlayQueue(filepath string, sm *ServerManager, loadFromServer bool) (*Sa
tracks := make([]*mediaprovider.Track, 0, len(savedData.TrackIDs))
mp := sm.Server
for i, id := range savedData.TrackIDs {
if tr, err := mp.GetTrack(id); err != nil {
if tr, err := mp.GetTrack(id); err != nil || tr == nil {
// ignore/skip individual track failures
if i < savedData.TrackIndex {
savedData.TrackIndex--