hook up cmd queue to PlaybackManager

This commit is contained in:
Drew Weymouth
2024-08-30 08:20:02 -07:00
parent 0fffe9d8ed
commit 136bade8b4
8 changed files with 196 additions and 141 deletions
+1 -3
View File
@@ -377,9 +377,7 @@ func (a *App) LoadSavedPlayQueue() error {
return nil
}
if err := a.PlaybackManager.LoadTracks(queue.Tracks, Replace, false); err != nil {
return err
}
a.PlaybackManager.LoadTracks(queue.Tracks, Replace, false)
if queue.TrackIndex >= 0 && queue.TrackIndex < len(queue.Tracks) {
// TODO: This isn't ideal but doesn't seem to cause an audible play-for-a-split-second artifact
a.PlaybackManager.PlayTrackAt(queue.TrackIndex)
+20 -27
View File
@@ -9,16 +9,16 @@ import (
)
type PlaybackHandler interface {
PlayPause() error
Stop() error
Pause() error
Continue() error
SeekBackOrPrevious() error
SeekNext() error
SeekSeconds(float64) error
SeekBySeconds(float64) error
PlayPause()
Stop()
Pause()
Continue()
SeekBackOrPrevious()
SeekNext()
SeekSeconds(float64)
SeekBySeconds(float64)
Volume() int
SetVolume(int) error
SetVolume(int)
}
type IPCServer interface {
@@ -57,14 +57,12 @@ func (s *serverImpl) createHandler() http.Handler {
w.WriteHeader(http.StatusNotFound)
w.Write([]byte("The given path is not valid"))
})
m.HandleFunc(PingPath, s.makeSimpleEndpointHandler(func() error { return nil }))
m.HandleFunc(ShowPath, s.makeSimpleEndpointHandler(func() error {
m.HandleFunc(PingPath, s.makeSimpleEndpointHandler(func() {}))
m.HandleFunc(ShowPath, s.makeSimpleEndpointHandler(func() {
s.showFn()
return nil
}))
m.HandleFunc(QuitPath, s.makeSimpleEndpointHandler(func() error {
m.HandleFunc(QuitPath, s.makeSimpleEndpointHandler(func() {
s.quitFn()
return nil
}))
m.HandleFunc(PlayPath, s.makeSimpleEndpointHandler(s.pbHandler.Continue))
m.HandleFunc(PausePath, s.makeSimpleEndpointHandler(s.pbHandler.Pause))
@@ -77,7 +75,8 @@ func (s *serverImpl) createHandler() http.Handler {
m.HandleFunc(VolumePath, func(w http.ResponseWriter, r *http.Request) {
v := r.URL.Query().Get("v")
if vol, err := strconv.Atoi(v); err == nil {
s.writeSimpleResponse(w, s.pbHandler.SetVolume(vol))
s.pbHandler.SetVolume(vol)
s.writeOK(w)
} else {
s.writeErr(w, err)
}
@@ -85,31 +84,25 @@ func (s *serverImpl) createHandler() http.Handler {
return m
}
func (s *serverImpl) makeSimpleEndpointHandler(f func() error) func(http.ResponseWriter, *http.Request) {
func (s *serverImpl) makeSimpleEndpointHandler(f func()) func(http.ResponseWriter, *http.Request) {
return func(w http.ResponseWriter, r *http.Request) {
s.writeSimpleResponse(w, f())
f()
s.writeOK(w)
}
}
func (s *serverImpl) makeFloatEndpointHandler(f func(float64) error, queryParam string) func(http.ResponseWriter, *http.Request) {
func (s *serverImpl) makeFloatEndpointHandler(f func(float64), queryParam string) func(http.ResponseWriter, *http.Request) {
return func(w http.ResponseWriter, r *http.Request) {
v := r.URL.Query().Get(queryParam)
if val, err := strconv.ParseFloat(v, 64); err == nil {
s.writeSimpleResponse(w, f(val))
f(val)
s.writeOK(w)
} else {
s.writeErr(w, err)
}
}
}
func (s *serverImpl) writeSimpleResponse(w http.ResponseWriter, err error) {
if err == nil {
s.writeOK(w)
} else {
s.writeErr(w, err)
}
}
func (s *serverImpl) writeOK(w http.ResponseWriter) (int, error) {
var r Response
b, err := json.Marshal(&r)
+16 -10
View File
@@ -150,46 +150,51 @@ func (m *MPRISHandler) SupportedMimeTypes() ([]string, error) {
// OrgMprisMediaPlayer2PlayerAdapter implementation
func (m *MPRISHandler) Next() error {
return m.pm.SeekNext()
m.pm.SeekNext()
return nil
}
func (m *MPRISHandler) Previous() error {
return m.pm.SeekBackOrPrevious()
m.pm.SeekBackOrPrevious()
return nil
}
func (m *MPRISHandler) Pause() error {
if m.pm.PlayerStatus().State == player.Playing {
return m.pm.PlayPause()
m.pm.PlayPause()
}
return nil
}
func (m *MPRISHandler) PlayPause() error {
return m.pm.PlayPause()
m.pm.PlayPause()
return nil
}
func (m *MPRISHandler) Stop() error {
return m.pm.Stop()
m.pm.Stop()
return nil
}
func (m *MPRISHandler) Play() error {
switch m.pm.PlayerStatus().State {
case player.Paused:
return m.pm.PlayPause()
m.pm.PlayPause()
case player.Stopped:
return m.pm.PlayFromBeginning()
m.pm.PlayFromBeginning()
}
return nil
}
func (m *MPRISHandler) Seek(offset types.Microseconds) error {
// MPRIS seek command is relative to current position
return m.pm.SeekBySeconds(microsecondsToSeconds(offset))
m.pm.SeekBySeconds(microsecondsToSeconds(offset))
return nil
}
func (m *MPRISHandler) SetPosition(trackId string, position types.Microseconds) error {
if m.curTrackPath == trackId {
return m.pm.SeekSeconds(microsecondsToSeconds(position))
m.pm.SeekSeconds(microsecondsToSeconds(position))
}
return nil
}
@@ -297,7 +302,8 @@ func (m *MPRISHandler) Volume() (float64, error) {
}
func (m *MPRISHandler) SetVolume(v float64) error {
return m.pm.SetVolume(int(v * 100))
m.pm.SetVolume(int(v * 100))
return nil
}
func (m *MPRISHandler) Position() (int64, error) {
+51 -42
View File
@@ -28,113 +28,120 @@ const (
cmdLoadRadioStation // arg: *mediaprovider.RadioStation, arg2: InsertQueueMode
)
type PlaybackCommand struct {
type playbackCommand struct {
Type playbackCommandType
Arg any
Arg2 any
Arg3 any
}
type CommandQueue struct {
type playbackCommandQueue struct {
mutex sync.Mutex
queue []PlaybackCommand
queue []playbackCommand
cmdAvailable *sync.Cond
nextChan chan (PlaybackCommand)
nextChan chan playbackCommand
}
func NewCommandQueue() *CommandQueue {
c := &CommandQueue{}
func NewCommandQueue() *playbackCommandQueue {
c := &playbackCommandQueue{}
c.nextChan = make(chan playbackCommand)
c.cmdAvailable = sync.NewCond(&c.mutex)
go c.chanWriter()
return c
}
func (c *CommandQueue) C() <-chan PlaybackCommand {
func (c *playbackCommandQueue) C() <-chan playbackCommand {
return c.nextChan
}
func (c *CommandQueue) Stop() {
func (c *playbackCommandQueue) Stop() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
PlaybackCommand{Type: cmdStop})
playbackCommand{Type: cmdStop})
}
func (c *CommandQueue) Continue() {
func (c *playbackCommandQueue) Continue() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
PlaybackCommand{Type: cmdContinue})
playbackCommand{Type: cmdContinue})
}
func (c *CommandQueue) Pause() {
func (c *playbackCommandQueue) Pause() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
PlaybackCommand{Type: cmdPause})
playbackCommand{Type: cmdPause})
}
func (c *CommandQueue) StopAndClearPlayQueue() {
func (c *playbackCommandQueue) PlayTrackAt(idx int) {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop, cmdPlayTrackAt},
playbackCommand{Type: cmdPlayTrackAt, Arg: idx})
}
func (c *playbackCommandQueue) StopAndClearPlayQueue() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop, cmdStopAndClearPlayQueue},
PlaybackCommand{Type: cmdStopAndClearPlayQueue})
playbackCommand{Type: cmdStopAndClearPlayQueue})
}
func (c *CommandQueue) SetVolume(vol int) {
func (c *playbackCommandQueue) SetVolume(vol int) {
c.filterCommandsAndAdd([]playbackCommandType{cmdVolume},
PlaybackCommand{Type: cmdVolume, Arg: vol})
playbackCommand{Type: cmdVolume, Arg: vol})
}
func (c *CommandQueue) SetLoopMode(mode LoopMode) {
func (c *playbackCommandQueue) SetLoopMode(mode LoopMode) {
c.filterCommandsAndAdd([]playbackCommandType{cmdLoopMode},
PlaybackCommand{Type: cmdLoopMode, Arg: mode})
playbackCommand{Type: cmdLoopMode, Arg: mode})
}
func (c *CommandQueue) SeekSeconds(s float64) {
func (c *playbackCommandQueue) SeekSeconds(s float64) {
c.filterCommandsAndAdd([]playbackCommandType{cmdSeekSeconds},
PlaybackCommand{Type: cmdSeekSeconds, Arg: s})
playbackCommand{Type: cmdSeekSeconds, Arg: s})
}
func (c *CommandQueue) SeekNext() {
func (c *playbackCommandQueue) SeekNext() {
c.seekBackOrFwd(1)
}
func (c *CommandQueue) SeekBackOrPrevious() {
func (c *playbackCommandQueue) SeekBackOrPrevious() {
c.seekBackOrFwd(-1)
}
func (c *CommandQueue) UpdatePlayQueue(items []mediaprovider.MediaItem) {
func (c *playbackCommandQueue) UpdatePlayQueue(items []mediaprovider.MediaItem) {
c.filterCommandsAndAdd([]playbackCommandType{cmdUpdatePlayQueue},
PlaybackCommand{Type: cmdUpdatePlayQueue, Arg: items})
playbackCommand{Type: cmdUpdatePlayQueue, Arg: items})
}
func (c *CommandQueue) RemoveItemsFromQueue(idxs []int) {
func (c *playbackCommandQueue) RemoveItemsFromQueue(idxs []int) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.queue = append(c.queue, PlaybackCommand{
c.queue = append(c.queue, playbackCommand{
Type: cmdRemoveTracksFromQueue,
Arg: idxs,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *CommandQueue) LoadRadioStation(radio *mediaprovider.RadioStation, insertMode InsertQueueMode) {
func (c *playbackCommandQueue) LoadRadioStation(radio *mediaprovider.RadioStation, insertMode InsertQueueMode) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.queue = append(c.queue, PlaybackCommand{
c.queue = append(c.queue, playbackCommand{
Type: cmdLoadRadioStation,
Arg: radio,
Arg2: insertMode,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *CommandQueue) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) {
func (c *playbackCommandQueue) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.queue = append(c.queue, PlaybackCommand{
c.queue = append(c.queue, playbackCommand{
Type: cmdLoadItems,
Arg: items,
Arg2: insertQueueMode,
Arg3: shuffle,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *CommandQueue) filterCommandsAndAdd(excludeTypes []playbackCommandType, command PlaybackCommand) {
func (c *playbackCommandQueue) filterCommandsAndAdd(excludeTypes []playbackCommandType, command playbackCommand) {
c.mutex.Lock()
defer c.mutex.Unlock()
j := 0
for _, cmd := range c.queue {
if slices.Contains(excludeTypes, cmd.Type) {
@@ -145,12 +152,12 @@ func (c *CommandQueue) filterCommandsAndAdd(excludeTypes []playbackCommandType,
}
c.queue = c.queue[:j]
c.queue = append(c.queue, command)
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *CommandQueue) seekBackOrFwd(direction int) {
func (c *playbackCommandQueue) seekBackOrFwd(direction int) {
c.mutex.Lock()
defer c.mutex.Unlock()
j := 0
n := 0
for _, cmd := range c.queue {
@@ -162,12 +169,14 @@ func (c *CommandQueue) seekBackOrFwd(direction int) {
}
}
c.queue = c.queue[:j]
c.queue = append(c.queue, PlaybackCommand{
c.queue = append(c.queue, playbackCommand{
Type: cmdSeekFwdBackN,
Arg: n + direction})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *CommandQueue) chanWriter() {
func (c *playbackCommandQueue) chanWriter() {
for {
c.mutex.Lock()
for len(c.queue) == 0 {
+103 -54
View File
@@ -2,7 +2,6 @@ package backend
import (
"context"
"errors"
"log"
"math/rand"
@@ -13,7 +12,8 @@ import (
// A high-level MediaProvider-aware playback engine, serves as an
// intermediary between the frontend and various Player backends.
type PlaybackManager struct {
engine *playbackEngine
engine *playbackEngine
cmdQueue *playbackCommandQueue
}
func NewPlaybackManager(
@@ -23,9 +23,14 @@ func NewPlaybackManager(
scrobbleCfg *ScrobbleConfig,
transcodeCfg *TranscodingConfig,
) *PlaybackManager {
return &PlaybackManager{
engine: NewPlaybackEngine(ctx, s, p, scrobbleCfg, transcodeCfg),
e := NewPlaybackEngine(ctx, s, p, scrobbleCfg, transcodeCfg)
q := NewCommandQueue()
pm := &PlaybackManager{
engine: e,
cmdQueue: q,
}
go pm.runCmdQueue(ctx)
return pm
}
func (p *PlaybackManager) CurrentPlayer() player.BasePlayer {
@@ -106,7 +111,8 @@ func (p *PlaybackManager) LoadAlbum(albumID string, insertQueueMode InsertQueueM
if err != nil {
return err
}
return p.LoadTracks(album.Tracks, insertQueueMode, shuffle)
p.LoadTracks(album.Tracks, insertQueueMode, shuffle)
return nil
}
// Loads the specified playlist into the play queue.
@@ -115,26 +121,28 @@ func (p *PlaybackManager) LoadPlaylist(playlistID string, insertQueueMode Insert
if err != nil {
return err
}
return p.LoadTracks(playlist.Tracks, insertQueueMode, shuffle)
p.LoadTracks(playlist.Tracks, insertQueueMode, shuffle)
return nil
}
// Load tracks into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) error {
return p.engine.LoadTracks(tracks, insertQueueMode, shuffle)
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) {
items := copyTrackSliceToMediaItemSlice(tracks)
p.cmdQueue.LoadItems(items, insertQueueMode, shuffle)
}
// Load items into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) error {
return p.engine.LoadItems(items, insertQueueMode, shuffle)
func (p *PlaybackManager) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) {
p.cmdQueue.LoadItems(items, insertQueueMode, shuffle)
}
// Replaces the play queue with the given set of tracks.
// Does not stop playback if the currently playing track is in the new queue,
// but updates the now playing index to point to the first instance of the track in the new queue.
func (p *PlaybackManager) UpdatePlayQueue(items []mediaprovider.MediaItem) error {
return p.engine.UpdatePlayQueue(items)
func (p *PlaybackManager) UpdatePlayQueue(items []mediaprovider.MediaItem) {
p.cmdQueue.UpdatePlayQueue(items)
}
func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool) error {
@@ -144,7 +152,8 @@ func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainAlbum)
}
return p.PlayTrackAt(firstTrack)
p.PlayTrackAt(firstTrack)
return nil
}
func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffle bool) error {
@@ -154,7 +163,8 @@ func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffl
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
return p.PlayTrackAt(firstTrack)
p.PlayTrackAt(firstTrack)
return nil
}
func (p *PlaybackManager) PlayTrack(trackID string) error {
@@ -166,13 +176,14 @@ func (p *PlaybackManager) PlayTrack(trackID string) error {
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
return p.PlayFromBeginning()
p.PlayFromBeginning()
return nil
}
func (p *PlaybackManager) ShuffleArtistAlbums(artistID string) {
artist, err := p.engine.sm.Server.GetArtist(artistID)
if err != nil {
log.Printf(err.Error())
log.Printf("failed to get artist: %v\n", err)
return
}
if len(artist.Albums) == 0 {
@@ -196,7 +207,7 @@ func (p *PlaybackManager) ShuffleArtistAlbums(artistID string) {
func (p *PlaybackManager) PlayArtistDiscography(artistID string, shuffleTracks bool) {
tr, err := p.engine.sm.Server.GetArtistTracks(artistID)
if err != nil {
log.Printf(err.Error())
log.Printf("failed to get artist tracks: %v\n", err)
return
}
p.LoadTracks(tr, Replace, shuffleTracks)
@@ -210,12 +221,12 @@ func (p *PlaybackManager) PlayArtistDiscography(artistID string, shuffleTracks b
p.PlayFromBeginning()
}
func (p *PlaybackManager) PlayFromBeginning() error {
return p.engine.PlayTrackAt(0)
func (p *PlaybackManager) PlayFromBeginning() {
p.cmdQueue.PlayTrackAt(0)
}
func (p *PlaybackManager) PlayTrackAt(idx int) error {
return p.engine.PlayTrackAt(idx)
func (p *PlaybackManager) PlayTrackAt(idx int) {
p.cmdQueue.PlayTrackAt(idx)
}
func (p *PlaybackManager) PlayRandomSongs(genreName string) {
@@ -231,12 +242,12 @@ func (p *PlaybackManager) PlaySimilarSongs(id string) {
}
func (p *PlaybackManager) LoadRadioStation(station *mediaprovider.RadioStation, queueMode InsertQueueMode) {
p.engine.LoadRadioStation(station, queueMode)
p.cmdQueue.LoadRadioStation(station, queueMode)
}
func (p *PlaybackManager) PlayRadioStation(station *mediaprovider.RadioStation) error {
func (p *PlaybackManager) PlayRadioStation(station *mediaprovider.RadioStation) {
p.LoadRadioStation(station, Replace)
return p.PlayFromBeginning()
p.PlayFromBeginning()
}
func (p *PlaybackManager) fetchAndPlayTracks(fetchFn func() ([]*mediaprovider.Track, error)) {
@@ -268,12 +279,12 @@ func (p *PlaybackManager) OnTrackRatingChanged(id string, rating int) {
}
func (p *PlaybackManager) RemoveTracksFromQueue(idxs []int) {
p.engine.RemoveTracksFromQueue(idxs)
p.cmdQueue.RemoveItemsFromQueue(idxs)
}
// Stop playback and clear the play queue.
func (p *PlaybackManager) StopAndClearPlayQueue() {
p.engine.StopAndClearPlayQueue()
p.cmdQueue.StopAndClearPlayQueue()
}
func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
@@ -289,17 +300,16 @@ func (p *PlaybackManager) SetReplayGainMode(mode player.ReplayGainMode) {
func (p *PlaybackManager) SetNextLoopMode() {
switch p.engine.loopMode {
case LoopNone:
p.engine.SetLoopMode(LoopAll)
p.cmdQueue.SetLoopMode(LoopAll)
case LoopAll:
p.engine.SetLoopMode(LoopOne)
p.cmdQueue.SetLoopMode(LoopOne)
case LoopOne:
p.engine.SetLoopMode(LoopNone)
p.cmdQueue.SetLoopMode(LoopNone)
}
}
func (p *PlaybackManager) SetLoopMode(loopMode LoopMode) {
p.engine.SetLoopMode(loopMode)
p.cmdQueue.SetLoopMode(loopMode)
}
func (p *PlaybackManager) GetLoopMode() LoopMode {
@@ -310,29 +320,29 @@ func (p *PlaybackManager) PlayerStatus() player.Status {
return p.engine.PlayerStatus()
}
func (p *PlaybackManager) SetVolume(vol int) error {
return p.engine.SetVolume(vol)
func (p *PlaybackManager) SetVolume(vol int) {
p.cmdQueue.SetVolume(vol)
}
func (p *PlaybackManager) Volume() int {
return p.engine.CurrentPlayer().GetVolume()
}
func (p *PlaybackManager) SeekNext() error {
return p.engine.SeekNext()
func (p *PlaybackManager) SeekNext() {
p.cmdQueue.SeekNext()
}
func (p *PlaybackManager) SeekBackOrPrevious() error {
return p.engine.SeekBackOrPrevious()
func (p *PlaybackManager) SeekBackOrPrevious() {
p.cmdQueue.SeekBackOrPrevious()
}
// Seek to given absolute position in the current track by seconds.
func (p *PlaybackManager) SeekSeconds(sec float64) error {
return p.engine.SeekSeconds(sec)
func (p *PlaybackManager) SeekSeconds(sec float64) {
p.cmdQueue.SeekSeconds(sec)
}
// Seek by given relative position in the current track by seconds.
func (p *PlaybackManager) SeekBySeconds(sec float64) error {
func (p *PlaybackManager) SeekBySeconds(sec float64) {
status := p.engine.PlayerStatus()
target := status.TimePos + sec
if target < 0 {
@@ -340,40 +350,79 @@ func (p *PlaybackManager) SeekBySeconds(sec float64) error {
} else if target > status.Duration {
target = status.Duration
}
return p.engine.SeekSeconds(target)
p.cmdQueue.SeekSeconds(target)
}
// Seek to a fractional position in the current track [0..1]
func (p *PlaybackManager) SeekFraction(fraction float64) error {
func (p *PlaybackManager) SeekFraction(fraction float64) {
if fraction < 0 {
fraction = 0
} else if fraction > 1 {
fraction = 1
}
target := p.engine.curTrackDuration * fraction
return p.engine.SeekSeconds(target)
p.cmdQueue.SeekSeconds(target)
}
func (p *PlaybackManager) Stop() error {
return p.engine.Stop()
func (p *PlaybackManager) Stop() {
p.cmdQueue.Stop()
}
func (p *PlaybackManager) Pause() error {
return p.engine.Pause()
func (p *PlaybackManager) Pause() {
p.cmdQueue.Pause()
}
func (p *PlaybackManager) Continue() error {
return p.engine.Continue()
func (p *PlaybackManager) Continue() {
p.cmdQueue.Continue()
}
func (p *PlaybackManager) PlayPause() error {
func (p *PlaybackManager) PlayPause() {
switch p.engine.PlayerStatus().State {
case player.Playing:
return p.engine.Pause()
p.Pause()
case player.Paused:
return p.engine.Continue()
p.Continue()
case player.Stopped:
return p.engine.PlayTrackAt(0)
p.PlayTrackAt(0)
}
}
func (p *PlaybackManager) runCmdQueue(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case c := <-p.cmdQueue.C():
switch c.Type {
case cmdStop:
p.engine.Stop()
case cmdContinue:
p.engine.Continue()
case cmdPause:
p.engine.Pause()
case cmdPlayTrackAt:
p.engine.PlayTrackAt(c.Arg.(int))
case cmdSeekSeconds:
p.engine.SeekSeconds(c.Arg.(float64))
case cmdSeekFwdBackN:
log.Println("TODO")
case cmdVolume:
p.engine.SetVolume(c.Arg.(int))
case cmdLoopMode:
p.engine.SetLoopMode(c.Arg.(LoopMode))
case cmdStopAndClearPlayQueue:
p.engine.StopAndClearPlayQueue()
case cmdUpdatePlayQueue:
p.engine.UpdatePlayQueue(c.Arg.([]mediaprovider.MediaItem))
case cmdRemoveTracksFromQueue:
p.engine.RemoveTracksFromQueue(c.Arg.([]int))
case cmdLoadItems:
p.engine.LoadItems(
c.Arg.([]mediaprovider.MediaItem),
c.Arg2.(InsertQueueMode),
c.Arg3.(bool),
)
}
}
}
return errors.New("unreached - invalid player state")
}
+1 -1
View File
@@ -106,7 +106,7 @@ func NewBottomPanel(pm *backend.PlaybackManager, im *backend.ImageManager, contr
pm.OnLoopModeChange(bp.AuxControls.SetLoopMode)
pm.OnVolumeChange(bp.AuxControls.VolumeControl.SetVolume)
bp.AuxControls.VolumeControl.OnSetVolume = func(v int) {
_ = pm.SetVolume(v)
pm.SetVolume(v)
}
bp.AuxControls.OnChangeLoopMode(func() {
pm.SetNextLoopMode()
+1 -1
View File
@@ -158,7 +158,7 @@ func (c *Controller) ConnectPlayQueuelistActions(list *widgets.PlayQueueList) {
}
list.OnAddToPlaylist = c.DoAddTracksToPlaylistWorkflow
list.OnPlayItemAt = func(tracknum int) {
_ = c.App.PlaybackManager.PlayTrackAt(tracknum)
c.App.PlaybackManager.PlayTrackAt(tracknum)
}
list.OnShowArtistPage = func(artistID string) {
c.NavigateTo(ArtistRoute(artistID))
+3 -3
View File
@@ -241,13 +241,13 @@ func (m *MainWindow) SetupSystemTrayMenu(appName string, fyneApp fyne.App) {
if desk, ok := fyneApp.(desktop.App); ok {
menu := fyne.NewMenu(appName,
fyne.NewMenuItem(fmt.Sprintf("%s/%s", lang.L("Play"), lang.L("Pause")), func() {
_ = m.App.PlaybackManager.PlayPause()
m.App.PlaybackManager.PlayPause()
}),
fyne.NewMenuItem(lang.L("Previous"), func() {
_ = m.App.PlaybackManager.SeekBackOrPrevious()
m.App.PlaybackManager.SeekBackOrPrevious()
}),
fyne.NewMenuItem(lang.L("Next"), func() {
_ = m.App.PlaybackManager.SeekNext()
m.App.PlaybackManager.SeekNext()
}),
fyne.NewMenuItemSeparator(),
fyne.NewMenuItem(lang.L("Volume")+" +10%", func() {