multi servers part 3: switch servers menu action + some refactoring
This commit is contained in:
+83
-30
@@ -73,6 +73,89 @@ func (s *ServerManager) TestConnectionAndAuth(
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}
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}
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func (s *ServerManager) GetDefaultServer() *ServerConfig {
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for _, s := range s.config.Servers {
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if s.Default {
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return s
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}
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}
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if len(s.config.Servers) > 0 {
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return s.config.Servers[0]
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}
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return nil
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}
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func (s *ServerManager) SetDefaultServer(serverID uuid.UUID) {
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var found bool
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for _, s := range s.config.Servers {
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f := s.ID == serverID
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if f {
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found = true
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}
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s.Default = f
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}
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if !found && len(s.config.Servers) > 0 {
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s.config.Servers[0].Default = true
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}
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}
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func (s *ServerManager) AddServer(nickname string, connection ServerConnection) *ServerConfig {
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sc := &ServerConfig{
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ID: uuid.New(),
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Nickname: nickname,
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ServerConnection: connection,
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}
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s.config.Servers = append(s.config.Servers, sc)
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return sc
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}
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func (s *ServerManager) DeleteServer(serverID uuid.UUID) {
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s.deleteServerPassword(serverID)
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newServers := make([]*ServerConfig, 0, len(s.config.Servers)-1)
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for _, s := range s.config.Servers {
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if s.ID != serverID {
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newServers = append(newServers, s)
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}
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}
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s.config.Servers = newServers
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}
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func (s *ServerManager) Logout(deletePassword bool) {
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if s.Server != nil {
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if deletePassword {
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s.deleteServerPassword(s.ServerID)
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}
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for _, cb := range s.onLogout {
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cb()
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}
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s.Server = nil
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s.LoggedInUser = ""
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s.ServerID = uuid.UUID{}
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}
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}
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func (s *ServerManager) deleteServerPassword(serverID uuid.UUID) {
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keyring.Delete(s.appName, s.ServerID.String())
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}
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// Sets a callback that is invoked when a server is connected to.
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func (s *ServerManager) OnServerConnected(cb func()) {
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s.onServerConnected = append(s.onServerConnected, cb)
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}
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// Sets a callback that is invoked when the user logs out of a server.
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func (s *ServerManager) OnLogout(cb func()) {
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s.onLogout = append(s.onLogout, cb)
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}
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func (s *ServerManager) GetServerPassword(serverID uuid.UUID) (string, error) {
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return keyring.Get(s.appName, serverID.String())
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}
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func (s *ServerManager) SetServerPassword(server *ServerConfig, password string) error {
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return keyring.Set(s.appName, server.ID.String(), password)
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}
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func (s *ServerManager) testConnectionAndCreateClient(connection ServerConnection, password string) (*subsonic.Client, error) {
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cli, err := s.connect(connection, password)
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if err != nil {
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@@ -123,33 +206,3 @@ func (s *ServerManager) connect(connection ServerConnection, password string) (*
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return cli, nil
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}
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}
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func (s *ServerManager) Logout() {
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if s.Server != nil {
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keyring.Delete(s.appName, s.ServerID.String())
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for _, cb := range s.onLogout {
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cb()
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}
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s.Server = nil
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s.LoggedInUser = ""
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s.ServerID = uuid.UUID{}
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}
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}
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// Sets a callback that is invoked when a server is connected to.
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func (s *ServerManager) OnServerConnected(cb func()) {
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s.onServerConnected = append(s.onServerConnected, cb)
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}
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// Sets a callback that is invoked when the user logs out of a server.
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func (s *ServerManager) OnLogout(cb func()) {
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s.onLogout = append(s.onLogout, cb)
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}
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func (s *ServerManager) GetServerPassword(serverID uuid.UUID) (string, error) {
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return keyring.Get(s.appName, serverID.String())
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}
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func (s *ServerManager) SetServerPassword(server *ServerConfig, password string) error {
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return keyring.Set(s.appName, server.ID.String(), password)
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}
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@@ -48,7 +48,7 @@ func main() {
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if runtime.GOOS == "linux" {
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time.Sleep(250 * time.Millisecond)
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}
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defaultServer := myApp.Config.GetDefaultServer()
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defaultServer := myApp.ServerManager.GetDefaultServer()
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if defaultServer == nil {
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mainWindow.Controller.PromptForFirstServer()
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} else {
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@@ -156,7 +156,7 @@ func (m *Controller) PromptForFirstServer() {
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Username: d.Username,
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LegacyAuth: d.LegacyAuth,
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}
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server := m.App.Config.AddServer(d.Nickname, conn)
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server := m.App.ServerManager.AddServer(d.Nickname, conn)
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if err := m.trySetPasswordAndConnectToServer(server, d.Password); err != nil {
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log.Printf("error connecting to server: %s", err.Error())
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}
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@@ -332,7 +332,7 @@ func (m *Controller) PromptForLoginAndConnect() {
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Username: newD.Username,
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LegacyAuth: newD.LegacyAuth,
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}
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server := m.App.Config.AddServer(newD.Nickname, conn)
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server := m.App.ServerManager.AddServer(newD.Nickname, conn)
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m.trySetPasswordAndConnectToServer(server, newD.Password)
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m.doModalClosed()
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}
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@@ -351,7 +351,7 @@ func (m *Controller) PromptForLoginAndConnect() {
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fmt.Sprintf("Are you sure you want to delete the server %q?", server.Nickname),
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func(ok bool) {
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if ok {
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m.App.Config.DeleteServer(server.ID)
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m.App.ServerManager.DeleteServer(server.ID)
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m.App.DeleteServerCacheDir(server.ID)
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d.SetServers(m.App.Config.Servers)
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}
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@@ -39,27 +39,26 @@ func NewLoginDialog(servers []*backend.ServerConfig, pwFetch PasswordFetchFunc)
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l.ExtendBaseWidget(l)
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titleLabel := widget.NewLabel("Login to Server")
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titleLabel.TextStyle.Bold = true
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l.passField = widget.NewPasswordEntry()
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l.passField.OnSubmitted = func(_ string) { l.onSubmit() }
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serverNames := sharedutil.MapSlice(servers, func(s *backend.ServerConfig) string { return s.Nickname })
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l.serverSelect = widget.NewSelect(serverNames, func(_ string) {
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if l.passField == nil {
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return
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}
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if pwFetch != nil {
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if pw, err := pwFetch(servers[l.serverSelect.SelectedIndex()].ID); err == nil {
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l.passField.SetText(pw)
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return
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}
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}
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l.passField.SetText("")
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})
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l.serverSelect.SetSelectedIndex(0)
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editBtn := widget.NewButtonWithIcon("", theme.DocumentCreateIcon(), l.onEditServer)
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newBtn := widget.NewButtonWithIcon("", theme.ContentAddIcon(), l.onNewServer)
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deleteBtn := widget.NewButtonWithIcon("", theme.DeleteIcon(), func() { l.onDeleteServer(l.serverSelect.SelectedIndex()) })
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l.passField = widget.NewPasswordEntry()
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l.passField.OnSubmitted = func(_ string) { l.onSubmit() }
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l.submitBtn = widget.NewButton("OK", l.onSubmit)
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l.submitBtn.Importance = widget.HighImportance
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l.promptText = widget.NewRichTextWithText("")
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l.promptText.Segments[0].(*widget.TextSegment).Style.ColorName = theme.ColorNameError
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l.promptText.Hidden = true
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+2
-1
@@ -113,7 +113,8 @@ func NewMainWindow(fyneApp fyne.App, appName, appVersion string, app *backend.Ap
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m.BrowsingPane.ClearHistory()
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m.Controller.PromptForLoginAndConnect()
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})
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m.BrowsingPane.AddSettingsMenuItem("Log Out", app.ServerManager.Logout)
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m.BrowsingPane.AddSettingsMenuItem("Log Out", func() { app.ServerManager.Logout(true) })
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m.BrowsingPane.AddSettingsMenuItem("Switch Servers", func() { app.ServerManager.Logout(false) })
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m.BrowsingPane.AddSettingsMenuItem("Check for Updates", func() {
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go func() {
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if t := app.UpdateChecker.CheckLatestVersionTag(); t != "" && t != app.VersionTag() {
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