hook up favorite button in tracklist; reload all 3 views in favorites page

This commit is contained in:
Drew Weymouth
2023-02-21 18:20:20 -08:00
parent 3bf8266e67
commit 4cef01f1ca
3 changed files with 62 additions and 12 deletions
+43 -8
View File
@@ -121,11 +121,40 @@ func (a *FavoritesPage) Route() Route {
}
func (a *FavoritesPage) Reload() {
// reload favorite albums view
if a.searchText != "" {
a.doSearchAlbums(a.searchText)
} else {
a.grid.Reset(a.lm.StarredIter())
}
if a.tracklistCtr != nil || a.artistListCtr != nil {
go func() {
// re-fetch starred info from server
starred, err := a.sm.Server.GetStarred2(nil)
if err != nil {
log.Printf("error getting starred items: %s", err.Error())
return
}
if a.tracklistCtr != nil {
// refresh favorite songs view
tr := a.tracklistCtr.Objects[0].(*widgets.Tracklist)
tr.Tracks = starred.Song
if a.toggleBtns.ActivatedButtonIndex() == 2 {
// favorite songs view is visible
tr.Refresh()
}
}
if a.artistListCtr != nil {
// refresh favorite artists view
al := a.artistListCtr.Objects[0].(*widgets.ArtistGenrePlaylist)
al.Items = buildArtistListModel(starred.Artist)
if a.toggleBtns.ActivatedButtonIndex() == 1 {
// favorite artists view is visible
al.Refresh()
}
}
}()
}
}
func (a *FavoritesPage) Save() SavedPage {
@@ -167,7 +196,7 @@ func (a *FavoritesPage) OnSearched(query string) {
var _ CanShowNowPlaying = (*FavoritesPage)(nil)
func (a *FavoritesPage) OnSongChange(song *subsonic.Child) {
func (a *FavoritesPage) OnSongChange(song *subsonic.Child, _ *subsonic.Child) {
a.nowPlayingID = ""
if song != nil {
a.nowPlayingID = song.ID
@@ -216,13 +245,7 @@ func (a *FavoritesPage) onShowFavoriteArtists() {
log.Printf("error getting starred items: %s", err.Error())
return
}
model := make([]widgets.ArtistGenrePlaylistItemModel, 0)
for _, ar := range s.Artist {
model = append(model, widgets.ArtistGenrePlaylistItemModel{
Name: ar.Name,
AlbumCount: ar.AlbumCount,
})
}
model := buildArtistListModel(s.Artist)
artistList := widgets.NewArtistGenrePlaylist(model)
artistList.ShowAlbumCount = true
artistList.OnNavTo = func(artistID string) {
@@ -241,6 +264,18 @@ func (a *FavoritesPage) onShowFavoriteArtists() {
}
}
func buildArtistListModel(artists []*subsonic.ArtistID3) []widgets.ArtistGenrePlaylistItemModel {
model := make([]widgets.ArtistGenrePlaylistItemModel, 0)
for _, ar := range artists {
model = append(model, widgets.ArtistGenrePlaylistItemModel{
ID: ar.ID,
Name: ar.Name,
AlbumCount: ar.AlbumCount,
})
}
return model
}
func (a *FavoritesPage) onShowFavoriteSongs() {
a.searcher.Entry.Hide() // disable search on songs for now
if a.tracklistCtr == nil {
+8
View File
@@ -55,6 +55,14 @@ func (m Controller) ConnectTracklistActions(tracklist *widgets.Tracklist) {
m.App.PlaybackManager.LoadTracks(tracks, false, false)
m.App.PlaybackManager.PlayFromBeginning()
}
tracklist.OnSetFavorite = func(trackIDs []string, fav bool) {
s := m.App.ServerManager.Server
if fav {
go s.Star(subsonic.StarParameters{SongIDs: trackIDs})
} else {
go s.Unstar(subsonic.StarParameters{SongIDs: trackIDs})
}
}
}
func (m Controller) PromptForFirstServer() {
+11 -4
View File
@@ -147,7 +147,7 @@ func (t *Tracklist) SetNowPlaying(trackID string) {
break
}
}
t.list.Refresh()
t.Refresh()
}
func (t *Tracklist) IncrementPlayCount(track *subsonic.Child) {
@@ -385,7 +385,6 @@ func (t *TrackRow) Update(tr *subsonic.Child, isPlaying bool, rowNum int) {
// a new track (*subsonic.Child)
if tr.ID != t.trackID {
t.trackID = tr.ID
t.playCount = tr.PlayCount
t.name.Segments[0].(*widget.TextSegment).Text = tr.Title
t.artist.Segments[0].(*widget.TextSegment).Text = tr.Artist
@@ -431,10 +430,16 @@ func (t *TrackRow) Update(tr *subsonic.Child, isPlaying bool, rowNum int) {
}
// Render favorite column
if tr.Starred.IsZero() && t.isFavorite {
// TODO: right now the only way for the favorite status to change while the tracklist is visible
// is by the user clicking on the heart icon in the favorites column
// If this changes in the future (e.g. context menu entry on tracklist), then we will
// need better state management/onChanged notif so we know to re-render the column
// (maybe update the Starred field directly on the track struct and issue a Refresh call -
// like we do to update the now playing value when scrobbles happen)
if tr.Starred.IsZero() {
t.isFavorite = false
t.favorite.Objects[0].(*TappableIcon).Resource = res.ResHeartOutlineInvertPng
} else if !t.isFavorite {
} else {
t.isFavorite = true
t.favorite.Objects[0].(*TappableIcon).Resource = res.ResHeartFilledInvertPng
}
@@ -455,10 +460,12 @@ func (t *TrackRow) toggleFavorited() {
if t.isFavorite {
t.favorite.Objects[0].(*TappableIcon).Resource = res.ResHeartOutlineInvertPng
t.favorite.Refresh()
t.isFavorite = false
t.tracklist.onSetFavorite(t.trackID, false)
} else {
t.favorite.Objects[0].(*TappableIcon).Resource = res.ResHeartFilledInvertPng
t.favorite.Refresh()
t.isFavorite = true
t.tracklist.onSetFavorite(t.trackID, true)
}
}