free some memory after album iters finish + tune random iter
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@@ -199,6 +199,7 @@ func (s *searchIter) Next() *subsonic.AlbumID3 {
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}
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if results == nil || len(results.Album)+len(results.Artist)+len(results.Song) == 0 {
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s.done = true
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s.albumIDset = nil
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return nil
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}
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@@ -304,6 +305,7 @@ func (r *randomIter) Next() *subsonic.AlbumID3 {
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}
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if len(albums) == 0 {
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r.done = true
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r.albumIDSet = nil
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return nil
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}
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r.offset += len(albums)
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@@ -320,6 +322,7 @@ func (r *randomIter) Next() *subsonic.AlbumID3 {
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if err != nil {
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log.Println(err)
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r.done = true
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r.albumIDSet = nil
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return nil
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}
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var hitCount int
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@@ -330,7 +333,7 @@ func (r *randomIter) Next() *subsonic.AlbumID3 {
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r.albumIDSet[album.ID] = true
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}
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}
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if successRatio := float64(hitCount) / float64(25); successRatio < 0.4 {
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if successRatio := float64(hitCount) / float64(25); successRatio < 0.3 {
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r.phaseTwo = true
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}
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}
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