add focus/keybaord control to waveform seekbar
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@@ -24,8 +24,11 @@ type WaveformSeekbar struct {
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imgColorR color.Color
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imgProgressPixel int
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focused bool
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img *canvas.Image
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cursor *canvas.Rectangle
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focus *canvas.Rectangle
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}
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func NewWaveformSeekbar() *WaveformSeekbar {
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@@ -35,14 +38,16 @@ func NewWaveformSeekbar() *WaveformSeekbar {
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Image: backend.NewWaveformImage(),
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},
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cursor: canvas.NewRectangle(color.Transparent),
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focus: canvas.NewRectangle(color.Transparent),
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}
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w.ExtendBaseWidget(w)
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w.cursor.Hidden = true
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w.focus.Hidden = true
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return w
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}
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func (w *WaveformSeekbar) UpdateImage(img *backend.WaveformImage) {
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prm, fg := w.getThemeColors()
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prm, fg, _ := w.getThemeColors()
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recolorWaveformImage(img, prm, fg, 0, w.imgProgressPixel, true)
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w.img.Image = img
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w.img.Refresh()
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@@ -50,9 +55,12 @@ func (w *WaveformSeekbar) UpdateImage(img *backend.WaveformImage) {
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func (w *WaveformSeekbar) Refresh() {
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w.cursor.Resize(fyne.NewSize(1, w.Size().Height-4))
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prm, fg := w.getThemeColors()
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w.focus.Resize(fyne.NewSize(3, w.Size().Height-2))
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prm, fg, focus := w.getThemeColors()
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w.updateImageProgress(prm, fg, w.imgProgressPixel)
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w.recolorCursor(prm, fg, w.cursor.Position().X)
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w.focus.FillColor = focus
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w.BaseWidget.Refresh()
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}
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@@ -62,7 +70,7 @@ func (w *WaveformSeekbar) MouseIn(e *desktop.MouseEvent) {
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if w.Disabled() {
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return
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}
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prm, fg := w.getThemeColors()
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prm, fg, _ := w.getThemeColors()
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w.recolorCursor(prm, fg, e.Position.X)
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w.cursor.Resize(fyne.NewSize(1, w.Size().Height-4))
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w.cursor.Move(fyne.NewPos(e.Position.X, 2))
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@@ -73,13 +81,49 @@ func (w *WaveformSeekbar) MouseMoved(e *desktop.MouseEvent) {
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if w.Disabled() {
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return
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}
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prm, fg := w.getThemeColors()
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prm, fg, _ := w.getThemeColors()
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w.recolorCursor(prm, fg, e.Position.X)
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w.cursor.Move(fyne.NewPos(e.Position.X, 2))
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}
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func (w *WaveformSeekbar) MouseOut() {
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if !w.focused {
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w.cursor.Hide()
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}
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}
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var _ fyne.Focusable = (*WaveformSeekbar)(nil)
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func (w *WaveformSeekbar) FocusGained() {
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w.focused = true
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prm, fg, _ := w.getThemeColors()
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w.recolorCursor(prm, fg, w.cursor.Position().X)
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w.cursor.Resize(fyne.NewSize(1, w.Size().Height-4))
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w.moveCursorAndFocusToCurrentPosition()
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w.cursor.Show()
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w.focus.Show()
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}
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func (w *WaveformSeekbar) FocusLost() {
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w.focused = false
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w.cursor.Hide()
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w.focus.Hide()
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}
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func (w *WaveformSeekbar) TypedKey(e *fyne.KeyEvent) {
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progress := float32(w.imgProgressPixel) / 1024
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switch e.Name {
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case fyne.KeyLeft:
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progress = max(progress-0.05, 0)
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case fyne.KeyRight:
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progress = min(progress+0.05, 1)
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default:
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return
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}
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w.Tapped(&fyne.PointEvent{Position: fyne.NewPos(w.Size().Width*progress, 0)})
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}
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func (w *WaveformSeekbar) TypedRune(r rune) {
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}
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var _ fyne.Tappable = (*WaveformSeekbar)(nil)
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@@ -94,7 +138,7 @@ func (w *WaveformSeekbar) CreateRenderer() fyne.WidgetRenderer {
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return widget.NewSimpleRenderer(
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container.NewStack(
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container.New(layout.NewCustomPaddedLayout(4, 4, 0, 0), w.img),
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container.NewWithoutLayout(w.cursor),
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container.NewWithoutLayout(w.cursor, w.focus),
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),
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)
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}
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@@ -102,19 +146,23 @@ func (w *WaveformSeekbar) CreateRenderer() fyne.WidgetRenderer {
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// SetProgress sets how much of the seekbar has been played
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// (ratio from 0 to 1)
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func (w *WaveformSeekbar) SetProgress(v float64) {
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prm, fg := w.getThemeColors()
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prm, fg, _ := w.getThemeColors()
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thresholdPixel := int(math.Round(1024.0 /*pixel width of waveform*/ * v))
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if w.updateImageProgress(prm, fg, thresholdPixel) {
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w.img.Refresh()
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if w.focused {
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w.moveCursorAndFocusToCurrentPosition()
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}
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}
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}
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func (w *WaveformSeekbar) getThemeColors() (primary, foreground color.Color) {
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func (w *WaveformSeekbar) getThemeColors() (primary, foreground, focus color.Color) {
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th := w.Theme()
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vnt := fyne.CurrentApp().Settings().ThemeVariant()
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primary = th.Color(theme.ColorNamePrimary, vnt)
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foreground = th.Color(theme.ColorNameForeground, vnt)
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return primary, foreground
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focus = th.Color(theme.ColorNameFocus, vnt)
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return primary, foreground, focus
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}
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func (w *WaveformSeekbar) recolorCursor(prm, fg color.Color, posX float32) {
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@@ -126,6 +174,13 @@ func (w *WaveformSeekbar) recolorCursor(prm, fg color.Color, posX float32) {
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}
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}
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func (w *WaveformSeekbar) moveCursorAndFocusToCurrentPosition() {
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progress := float32(w.imgProgressPixel) / 1024
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pos := w.Size().Width * progress
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w.cursor.Move(fyne.NewPos(pos, 2))
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w.focus.Move(fyne.NewPos(pos-1, 1))
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}
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func (w *WaveformSeekbar) updateImageProgress(cL, cR color.Color, progress int) (updated bool) {
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if w.img.Image == nil {
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return false
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