refactor login workflow, can now re-prompt for password if missing

This commit is contained in:
Drew Weymouth
2023-02-12 17:21:47 -08:00
parent 198b84b9c1
commit b5aa8e61f0
5 changed files with 91 additions and 41 deletions
+2 -20
View File
@@ -48,16 +48,9 @@ func main() {
time.Sleep(250 * time.Millisecond)
defaultServer := myApp.Config.GetDefaultServer()
if defaultServer == nil {
mainWindow.PromptForFirstServer(func(nick, host, user, pass string) {
server := myApp.Config.AddServer(nick, host, user)
if err := myApp.ServerManager.SetServerPassword(server, pass); err != nil {
log.Printf("error setting keyring credentials: %v", err)
// TODO: handle?
}
setupServer(myApp, server)
})
mainWindow.Controller.PromptForFirstServer()
} else {
setupServer(myApp, defaultServer)
mainWindow.Controller.DoConnectToServerWorkflow(defaultServer)
}
}()
@@ -73,14 +66,3 @@ func main() {
myApp.Config.WriteConfigFile(configPath())
myApp.Shutdown()
}
func setupServer(app *backend.App, server *backend.ServerConfig) {
pass, err := app.ServerManager.GetServerPassword(server)
if err != nil {
log.Printf("error getting password from keyring: %v", err)
}
if err := app.ServerManager.ConnectToServer(server, pass); err != nil {
log.Printf("error connecting to server: %v", err)
// TODO: surface error to user
}
}
+63
View File
@@ -38,6 +38,21 @@ func (m Controller) ShowPopUpImage(img image.Image) {
))
}
func (m Controller) PromptForFirstServer() {
d := dialogs.NewAddEditServerDialog("Connect to Server", nil)
pop := widget.NewModalPopUp(d, m.MainWindow.Canvas())
d.OnSubmit = func() {
pop.Hide()
server := m.App.Config.AddServer(d.Nickname, d.Host, d.Username)
if err := m.App.ServerManager.SetServerPassword(server, d.Password); err != nil {
log.Printf("error setting keyring credentials: %v", err)
// TODO: handle?
}
m.DoConnectToServerWorkflow(server)
}
pop.Show()
}
// Show dialog to prompt for playlist.
// Depending on the results of that dialog, potentially create a new playlist
// Add tracks to the user-specified playlist
@@ -68,3 +83,51 @@ func (m Controller) DoAddTracksToPlaylistWorkflow(trackIDs []string) {
}
pop.Show()
}
func (c Controller) DoConnectToServerWorkflow(server *backend.ServerConfig) {
pass, err := c.App.ServerManager.GetServerPassword(server)
if err != nil {
log.Printf("error getting password from keyring: %v", err)
c.promptForLogin(func(server *backend.ServerConfig, password string) {
if err := c.App.ServerManager.SetServerPassword(server, password); err != nil {
log.Printf("error setting keyring credentials: %v", err)
// TODO: handle?
}
c.tryConnectToServer(server, password)
})
} else {
c.tryConnectToServer(server, pass)
}
}
func (m Controller) promptForLogin(cb func(server *backend.ServerConfig, password string)) {
// TODO: this will need to be rewritten a bit when we support multi servers
// need to make sure the intended server is first in the list passed to NewLoginDialog
d := dialogs.NewLoginDialog(m.App.Config.Servers)
pop := widget.NewModalPopUp(d, m.MainWindow.Canvas())
d.OnSubmit = func(server *backend.ServerConfig, password string) {
pop.Hide()
cb(server, password)
}
d.OnEditServer = func(server *backend.ServerConfig) {
pop.Hide()
editD := dialogs.NewAddEditServerDialog("Edit server", server)
editPop := widget.NewModalPopUp(editD, m.MainWindow.Canvas())
editD.OnSubmit = func() {
editPop.Hide()
server.Hostname = editD.Host
server.Nickname = editD.Nickname
server.Username = editD.Username
cb(server, editD.Password)
}
editPop.Show()
}
pop.Show()
}
func (c Controller) tryConnectToServer(server *backend.ServerConfig, password string) {
if err := c.App.ServerManager.ConnectToServer(server, password); err != nil {
log.Printf("error connecting to server: %v", err)
// TODO: surface error to user
}
}
@@ -1,6 +1,8 @@
package widgets
package dialogs
import (
"supersonic/backend"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/data/binding"
@@ -8,7 +10,7 @@ import (
"fyne.io/fyne/v2/widget"
)
type AddServerForm struct {
type AddEditServerDialog struct {
widget.BaseWidget
Nickname string
@@ -20,11 +22,17 @@ type AddServerForm struct {
container *fyne.Container
}
var _ fyne.Widget = (*AddServerForm)(nil)
var _ fyne.Widget = (*AddEditServerDialog)(nil)
func NewAddServerForm(title string) *AddServerForm {
a := &AddServerForm{}
func NewAddEditServerDialog(title string, prefillServer *backend.ServerConfig) *AddEditServerDialog {
a := &AddEditServerDialog{}
a.ExtendBaseWidget(a)
if prefillServer != nil {
a.Nickname = prefillServer.Nickname
a.Host = prefillServer.Hostname
a.Username = prefillServer.Username
}
titleLabel := widget.NewLabel(title)
titleLabel.TextStyle.Bold = true
nickField := widget.NewEntryWithData(binding.BindString(&a.Nickname))
@@ -59,11 +67,11 @@ func NewAddServerForm(title string) *AddServerForm {
return a
}
func (a *AddServerForm) MinSize() fyne.Size {
func (a *AddEditServerDialog) MinSize() fyne.Size {
a.ExtendBaseWidget(a)
return fyne.NewSize(300, a.container.MinSize().Height)
}
func (a *AddServerForm) CreateRenderer() fyne.WidgetRenderer {
func (a *AddEditServerDialog) CreateRenderer() fyne.WidgetRenderer {
return widget.NewSimpleRenderer(a.container)
}
+11 -2
View File
@@ -6,13 +6,15 @@ import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
type LoginDialog struct {
widget.BaseWidget
OnSubmit func(server *backend.ServerConfig, password string)
OnSubmit func(server *backend.ServerConfig, password string)
OnEditServer func(server *backend.ServerConfig)
servers []*backend.ServerConfig
serverSelect *widget.Select
@@ -34,6 +36,7 @@ func NewLoginDialog(servers []*backend.ServerConfig) *LoginDialog {
}
l.serverSelect = widget.NewSelect(serverNames, func(_ string) {})
l.serverSelect.SetSelectedIndex(0)
editBtn := widget.NewButtonWithIcon("", theme.DocumentCreateIcon(), l.onEditServer)
l.passField = widget.NewPasswordEntry()
okBtn := widget.NewButton("OK", l.onSubmit)
@@ -41,7 +44,7 @@ func NewLoginDialog(servers []*backend.ServerConfig) *LoginDialog {
container.NewHBox(layout.NewSpacer(), titleLabel, layout.NewSpacer()),
container.New(layout.NewFormLayout(),
widget.NewLabel("Server"),
l.serverSelect,
container.NewBorder(nil, nil, nil, editBtn, l.serverSelect),
widget.NewLabel("Password"),
l.passField),
widget.NewSeparator(),
@@ -64,3 +67,9 @@ func (l *LoginDialog) onSubmit() {
l.OnSubmit(l.servers[l.serverSelect.SelectedIndex()], l.passField.Text)
}
}
func (l *LoginDialog) onEditServer() {
if l.OnEditServer != nil {
l.OnEditServer(l.servers[l.serverSelect.SelectedIndex()])
}
}
-12
View File
@@ -6,12 +6,10 @@ import (
"supersonic/ui/browsing"
"supersonic/ui/controller"
"supersonic/ui/os"
"supersonic/ui/widgets"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/driver/desktop"
"fyne.io/fyne/v2/widget"
"github.com/dweymouth/go-subsonic/subsonic"
)
@@ -78,16 +76,6 @@ func NewMainWindow(fyneApp fyne.App, appName string, app *backend.App, size fyne
return m
}
func (m *MainWindow) PromptForFirstServer(cb func(string, string, string, string)) {
d := widgets.NewAddServerForm("Connect to Server")
pop := widget.NewModalPopUp(d, m.Canvas())
d.OnSubmit = func() {
pop.Hide()
cb(d.Nickname, d.Host, d.Username, d.Password)
}
pop.Show()
}
func (m *MainWindow) addNavigationButtons() {
m.BrowsingPane.AddNavigationButton(res.ResHeadphonesInvertPng, func() {
m.Router.OpenRoute(browsing.NowPlayingRoute())