ensure play queue track state is updated on favorite/unfavorite and scrobbles
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@@ -5,6 +5,7 @@ import (
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"log"
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"supersonic/backend"
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"supersonic/res"
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"supersonic/sharedutil"
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"supersonic/ui/controller"
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"supersonic/ui/layouts"
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"supersonic/ui/util"
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@@ -100,7 +101,7 @@ func (a *AlbumPage) OnSongChange(song *subsonic.Child, lastScrobbledIfAny *subso
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a.nowPlayingID = song.ID
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}
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a.tracklist.SetNowPlaying(a.nowPlayingID)
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a.tracklist.IncrementPlayCount(lastScrobbledIfAny)
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a.tracklist.IncrementPlayCount(sharedutil.TrackIDOrEmptyStr(lastScrobbledIfAny))
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}
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func (a *AlbumPage) Reload() {
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