remove obsolete slider tap handling and customize some behavior
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@@ -104,6 +104,11 @@ func NewVolumeSlider(width float32) *volumeSlider {
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return v
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}
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func (v *volumeSlider) Tapped(e *fyne.PointEvent) {
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v.Slider.Tapped(e)
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fyne.CurrentApp().Driver().CanvasForObject(v).Unfocus()
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}
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func (v *volumeSlider) MinSize() fyne.Size {
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h := v.Slider.MinSize().Height
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return fyne.NewSize(v.Width, h)
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@@ -113,49 +118,6 @@ func (v *volumeSlider) Scrolled(e *fyne.ScrollEvent) {
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v.SetValue(v.Value + float64(0.5*e.Scrolled.DY))
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}
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// This code will be OBSOLETE in Fyne 2.4
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// which will natively add Tappable behavior to slider
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// Tapped is called when a pointer tapped event is captured.
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//
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// Since: 2.4
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func (v *volumeSlider) Tapped(e *fyne.PointEvent) {
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ratio := v.getRatio(e)
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val := v.Min + ratio*(v.Max-v.Min)
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v.SetValue(val)
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v.DragEnd()
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}
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func (v *volumeSlider) endOffset() float32 {
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return (theme.IconInlineSize()-4)/2 + theme.InnerPadding() - 1.5 // align with radio icons
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}
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func (v *volumeSlider) getRatio(e *fyne.PointEvent) float64 {
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pad := v.endOffset()
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x := e.Position.X
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y := e.Position.Y
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switch v.Orientation {
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case widget.Vertical:
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if y > v.Size().Height-pad {
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return 0.0
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} else if y < pad {
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return 1.0
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} else {
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return 1 - float64(y-pad)/float64(v.Size().Height-pad*2)
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}
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case widget.Horizontal:
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if x > v.Size().Width-pad {
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return 1.0
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} else if x < pad {
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return 0.0
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} else {
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return float64(x-pad) / float64(v.Size().Width-pad*2)
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}
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}
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return 0.0
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}
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type VolumeControl struct {
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widget.BaseWidget
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@@ -10,15 +10,16 @@ import (
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"fyne.io/fyne/v2/widget"
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)
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// TrackPosSlider is a custom slider that doesn't trigger
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// the seek action until drag end.
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// TrackPosSlider is a custom slider that exposes an additional
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// IsDragging() API as well as some other customizations
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type TrackPosSlider struct {
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widget.Slider
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OnDragEnd func(float64)
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// to avoid "data echoes" when slider value is updated as
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// playback position changes
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IgnoreNextChangeEnded bool
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isDragging bool
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lastDraggedValue float64
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isDragging bool
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}
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func NewTrackPosSlider() *TrackPosSlider {
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@@ -35,18 +36,41 @@ func NewTrackPosSlider() *TrackPosSlider {
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return slider
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}
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func (t *TrackPosSlider) SetValue(value float64) {
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t.IgnoreNextChangeEnded = true
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t.Slider.SetValue(value)
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}
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func (t *TrackPosSlider) Tapped(e *fyne.PointEvent) {
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t.isDragging = false
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t.IgnoreNextChangeEnded = false
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t.Slider.Tapped(e)
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// don't keep focus after being tapped
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fyne.CurrentApp().Driver().CanvasForObject(t).Focus(nil)
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}
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// override to increase the distance moved by keyboard control
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func (t *TrackPosSlider) TypedKey(e *fyne.KeyEvent) {
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switch e.Name {
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case fyne.KeyLeft:
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t.Slider.SetValue(t.Value - 0.05)
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case fyne.KeyRight:
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t.Slider.SetValue(t.Value + 0.05)
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default:
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t.Slider.TypedKey(e)
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}
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}
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func (t *TrackPosSlider) DragEnd() {
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t.isDragging = false
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t.IgnoreNextChangeEnded = false
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t.Slider.DragEnd()
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if t.OnDragEnd != nil {
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t.OnDragEnd(t.lastDraggedValue)
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}
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}
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func (t *TrackPosSlider) Dragged(e *fyne.DragEvent) {
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t.isDragging = true
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t.Slider.Dragged(e)
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t.lastDraggedValue = t.Value
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}
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func (t *TrackPosSlider) IsDragging() bool {
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@@ -116,7 +140,13 @@ func NewPlayerControls() *PlayerControls {
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}
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func (pc *PlayerControls) OnSeek(f func(float64)) {
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pc.slider.OnDragEnd = f
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pc.slider.OnChangeEnded = func(pos float64) {
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if pc.slider.IgnoreNextChangeEnded {
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pc.slider.IgnoreNextChangeEnded = false
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} else {
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f(pos)
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}
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}
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}
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func (pc *PlayerControls) OnSeekPrevious(f func()) {
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@@ -168,49 +198,3 @@ func (pc *PlayerControls) UpdatePlayTime(curTime, totalTime float64) {
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func (p *PlayerControls) CreateRenderer() fyne.WidgetRenderer {
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return widget.NewSimpleRenderer(p.container)
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}
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// This code will be OBSOLETE in Fyne 2.4
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// which will natively add Tappable behavior to slider
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// Tapped is called when a pointer tapped event is captured.
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//
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// Since: 2.4
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func (t *TrackPosSlider) Tapped(e *fyne.PointEvent) {
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ratio := t.getRatio(e)
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val := t.Min + ratio*(t.Max-t.Min)
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t.isDragging = true
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t.SetValue(val)
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t.lastDraggedValue = val
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t.isDragging = false
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t.DragEnd()
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}
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func (t *TrackPosSlider) endOffset() float32 {
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return (theme.IconInlineSize()-4)/2 + theme.InnerPadding() - 1.5 // align with radio icons
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}
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func (t *TrackPosSlider) getRatio(e *fyne.PointEvent) float64 {
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pad := t.endOffset()
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x := e.Position.X
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y := e.Position.Y
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switch t.Orientation {
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case widget.Vertical:
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if y > t.Size().Height-pad {
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return 0.0
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} else if y < pad {
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return 1.0
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} else {
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return 1 - float64(y-pad)/float64(t.Size().Height-pad*2)
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}
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case widget.Horizontal:
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if x > t.Size().Width-pad {
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return 1.0
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} else if x < pad {
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return 0.0
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} else {
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return float64(x-pad) / float64(t.Size().Width-pad*2)
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}
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}
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return 0.0
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}
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