Files
supersonic/ui/widgets/gridview.go
T

276 lines
5.8 KiB
Go

package widgets
import (
"context"
"image"
"log"
"supersonic/backend"
"supersonic/res"
"supersonic/sharedutil"
"sync"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/widget"
"github.com/dweymouth/go-subsonic/subsonic"
)
const batchFetchSize = 6
type ImageFetcher interface {
GetCoverThumbnailFromCache(string) (image.Image, bool)
GetCoverThumbnail(string) (image.Image, error)
}
type GridViewIterator interface {
NextN(int) []GridViewItemModel
}
type gridViewAlbumIterator struct {
iter *backend.BatchingIterator
}
func (g gridViewAlbumIterator) NextN(n int) []GridViewItemModel {
albums := g.iter.NextN(n)
return sharedutil.MapSlice(albums, func(al *subsonic.AlbumID3) GridViewItemModel {
return GridViewItemModel{
Name: al.Name,
ID: al.ID,
CoverArtID: al.CoverArt,
Secondary: al.Artist,
SecondaryID: al.ArtistID,
}
})
}
func NewGridViewAlbumIterator(iter backend.AlbumIterator) GridViewIterator {
return gridViewAlbumIterator{iter: backend.NewBatchingIterator(iter)}
}
type GridView struct {
widget.BaseWidget
GridViewState
grid *widget.GridWrapList
}
type GridViewState struct {
items []GridViewItemModel
itemsMutex sync.RWMutex
iter GridViewIterator
imageFetcher ImageFetcher
highestShown int
fetching bool
done bool
OnPlay func(id string, shuffle bool)
OnAddToQueue func(id string)
OnAddToPlaylist func(id string)
OnShowItemPage func(id string)
OnShowSecondaryPage func(id string)
scrollPos float32
}
var _ fyne.Widget = (*GridView)(nil)
func NewFixedGridView(items []GridViewItemModel, fetch ImageFetcher) *GridView {
g := &GridView{
GridViewState: GridViewState{
items: items,
done: true,
imageFetcher: fetch,
},
}
g.ExtendBaseWidget(g)
g.createGridWrapList()
return g
}
func NewGridView(iter GridViewIterator, fetch ImageFetcher) *GridView {
g := &GridView{
GridViewState: GridViewState{
iter: iter,
imageFetcher: fetch,
},
}
g.ExtendBaseWidget(g)
g.createGridWrapList()
// fetch initial items
g.fetchMoreItems(36)
return g
}
func (g *GridView) SaveToState() GridViewState {
s := g.GridViewState
s.scrollPos = g.grid.GetScrollOffset()
return s
}
func NewGridViewFromState(state GridViewState) *GridView {
g := &GridView{GridViewState: state}
g.ExtendBaseWidget(g)
g.createGridWrapList()
g.Refresh() // needed to initialize the widget
g.grid.ScrollToOffset(state.scrollPos)
return g
}
func (g *GridView) Clear() {
g.itemsMutex.Lock()
defer g.itemsMutex.Unlock()
g.items = nil
g.done = true
}
func (g *GridView) Reset(iter GridViewIterator) {
g.itemsMutex.Lock()
g.items = nil
g.itemsMutex.Unlock()
g.fetching = false
g.done = false
g.highestShown = 0
g.iter = iter
g.fetchMoreItems(36)
}
func (g *GridView) ResetFixed(items []GridViewItemModel) {
g.itemsMutex.Lock()
g.items = items
g.itemsMutex.Unlock()
g.fetching = false
g.done = true
g.highestShown = 0
g.iter = nil
}
func (g *GridView) createGridWrapList() {
g.grid = widget.NewGridWrapList(
func() int {
return g.lenItems()
},
// create func
func() fyne.CanvasObject {
card := NewGridViewItem()
card.OnPlay = func(shuffle bool) {
if g.OnPlay != nil {
g.OnPlay(card.ItemID(), shuffle)
}
}
card.OnAddToQueue = func() {
if g.OnAddToQueue != nil {
g.OnAddToQueue(card.ItemID())
}
}
card.OnShowSecondaryPage = func() {
if g.OnShowSecondaryPage != nil {
g.OnShowSecondaryPage(card.SecondaryID())
}
}
card.OnShowItemPage = func() {
if g.OnShowItemPage != nil {
g.OnShowItemPage(card.ItemID())
}
}
card.OnAddToPlaylist = func() {
if g.OnAddToPlaylist != nil {
g.OnAddToPlaylist(card.ItemID())
}
}
return card
},
// update func
func(itemID int, obj fyne.CanvasObject) {
ac := obj.(*GridViewItem)
g.doUpdateItemCard(itemID, ac)
},
)
}
func (g *GridView) doUpdateItemCard(itemIdx int, card *GridViewItem) {
if itemIdx > g.highestShown {
g.highestShown = itemIdx
}
g.itemsMutex.RLock()
item := g.items[itemIdx]
g.itemsMutex.RUnlock()
if card.PrevID == item.ID {
// nothing to do
return
}
card.Update(item)
card.PrevID = item.ID
// cancel any previous image fetch
if card.ImgLoadCancel != nil {
card.ImgLoadCancel()
card.ImgLoadCancel = nil
}
if img, ok := g.imageFetcher.GetCoverThumbnailFromCache(item.CoverArtID); ok {
card.Cover.SetImage(img)
} else {
card.Cover.SetImageResource(res.ResAlbumplaceholderPng)
// asynchronously fetch cover image
ctx, cancel := context.WithCancel(context.Background())
card.ImgLoadCancel = cancel
go func(ctx context.Context) {
i, err := g.imageFetcher.GetCoverThumbnail(item.CoverArtID)
select {
case <-ctx.Done():
return
default:
if err == nil {
card.Cover.SetImage(i)
} else {
log.Printf("error fetching image: %s", err.Error())
}
}
}(ctx)
}
// if user has scrolled near the bottom, fetch more
if !g.done && !g.fetching && itemIdx > g.lenItems()-10 {
g.fetchMoreItems(20)
}
}
func (g *GridView) lenItems() int {
g.itemsMutex.RLock()
defer g.itemsMutex.RUnlock()
return len(g.items)
}
// fetches at least count more items
func (g *GridView) fetchMoreItems(count int) {
if g.iter == nil {
g.done = true
}
g.fetching = true
go func() {
// keep repeating the fetch task as long as the user
// has scrolled near the bottom
for !g.done && g.highestShown >= g.lenItems()-10 {
n := 0
for !g.done && n < count {
items := g.iter.NextN(batchFetchSize)
g.itemsMutex.Lock()
g.items = append(g.items, items...)
g.itemsMutex.Unlock()
if len(items) < batchFetchSize {
g.done = true
}
n += len(items)
if len(items) > 0 {
g.Refresh()
}
}
}
g.fetching = false
}()
}
func (g *GridView) CreateRenderer() fyne.WidgetRenderer {
return widget.NewSimpleRenderer(g.grid)
}